Team report · Pro league · alpha

KING SHELDIKAR

Power 51.7 · #6 of 12 on Measure · Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

KING SHELDIKAR
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.3/map2000m4 gate WTAavg 25% · 1.0/map2200m6 gate WTAavg 17% · 1.0/map1000m1v1avg 50% · 1.0/map2200m6 gate madnessavg 50% · 1.0/map1800m24 gate madnessavg 13% · 1.0/map1600m4 gate WTAavg 25% · 1.0/map
Venus
Top 31%
top 3 1/4
Middle
top 3 3/4
Top 3%
Middle
won 1/4
★Top 9%
won 0/4
Top 25%
top 3 1/4
Top 27%
top 3 0/4
Aretha Franklin
Top 7%
top 3 2/4
Middle
top 3 2/4
★Top 3%
★Top 10%
won 1/4
Top 10%
won 1/4
Top 32%
top 3 3/4
Top 12%
top 3 1/4
She So Fine
★Top 28%
won 2/4
Middle
Top 26%
Top 16%
top 3 0/4
★Top 7%
won 1/4
Sinful Synergy
★Top 3%
top 3 2/4
★Top 21%
top 3 1/4
Top 10%
Top 17%
won 2/4
★Top 6%
top 3 1/4
Top 8%
top 3 0/4
Crimson Tide
★Top 39%
won 3/4
Berthalina
Middle
top 3 0/4
Queen Atlas
Top 12%
top 3 1/4
Top 8%
★Top 7%
top 3 1/4
Captain America
Middle
Middle
top 3 2/4
Bottom 22%
won 2/4
Throne Game
Middle
top 3 0/4
Middle
Top 24%
top 3 0/4
Big Bad Bert
Bottom 16%
Despacita
Bottom 38%
Middle
top 3 1/4
Convergence
Middle
top 3 1/4
Top 34%
Top 12%
top 3 0/4
Bertha The Bully
Middle
Working Girl
Middle
Top 27%
top 3 0/4
McBubba
Middle
Top 14%
top 3 0/4
Sweet Jethro
Middle
Middle
Shadows
Bottom 13%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Venus480.9× avg
Aretha Franklin441.5× avg
She So Fine440.9× avg
Sinful Synergy321.0× avg
Crimson Tide321.3× avg
Berthalina230.2× avg
Queen Atlas200.8× avg
Captain America171.2× avg
Throne Game160.7× avg
Metabolism160.7× avg
Big Bad Bert161.3× avg
Age of Aquarius162.3× avg
Despacita131.3× avg
Convergence121.5× avg
Metabolic120.3× avg
Devils Tower120.5× avg
Big Bold Bert120.5× avg
Bertha The Bully121.5× avg
Working Girl80.0× avg
McBubba82.0× avg
Psychedelic82.0× avg
Zimride181.0× avg
Big Beautiful Bertha41.0× avg
Sweet Jethro40.0× avg
Shadows46.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%50%
22200m 6 gate WTA100%75%
31000m 1v1100%75%
42200m 6 gate madness100%25%
52000m 12 gate madness100%50%
61800m 24 gate madness100%25%
71600m 4 gate WTA100%75%
81200m 6 gate WTA100%50%
91600m 1v1100%50%
101000m 6 gate madness100%0%
111400m 12 gate madness100%50%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%25%
142000m 6 gate WTA100%100%
151600m 1v1100%50%
161800m 6 gate madness100%50%
172000m 12 gate madness100%50%
182200m 24 gate madness100%—
191800m 4 gate WTA100%75%
201800m 6 gate WTA100%50%
212000m 1v195%—
221600m 6 gate madness91%75%
231000m 12 gate madness86%—
241200m 24 gate madness86%75%
251400m 4 gate WTA77%33%
261600m 6 gate WTA68%0%
271400m 1v155%—
281800m 6 gate madness45%50%
291800m 12 gate madness32%—
302200m 24 gate madness27%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).