Team report · Pro league · alpha

KING SHELDIKAR

Power 56.1 · #3 of 12 on Glory · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate WTA 33% · 10th of 11 · 15 rounds
  • 1600m 24 gate WTA 38% · 8th of 11 · 14 rounds
  • 2200m 16 gate WTA 40% · 7th of 11 · 10 rounds
Winning the most points
  • 2200m 4 gate WTA 80% · 2nd of 11 · 10 rounds
  • 1400m 4 gate WTA 76% · 2nd of 11 · 7 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

Glory's most common races, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

KING SHELDIKAR
Core1600m24 gate WTAavg 4.2% · 3.6/map2000m6 gate WTAavg 17% · 2.9/map1200m6 gate WTAavg 17% · 2.2/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 1.9/map2200m4 gate WTAavg 25% · 1.8/map1400m6 gate WTAavg 17% · 1.7/map1400m4 gate WTAavg 25% · 1.4/map
She So Fine
★7.2%
won 1/14
17%
13%
29%
★9.7%
won 1/5
7.1%
won 0/10
28%
26%
22%
won 1/10
30%
Berthalina
2.2%
won 0/14
—
14%
23%
won 2/5
3.5%
won 0/5
—
25%
—
12%
won 0/10
20%
won 2/7
Crimson Tide
2.2%
—
20%
★29%
won 2/5
9.6%
won 2/5
—
—
—
★22%
won 4/10
★31%
won 3/7
Aretha Franklin
5.5%
★22%
won 0/15
—
—
—
★11%
won 2/10
28%
won 2/5
32%
won 1/10
—
—
Venus
—
18%
won 2/15
—
—
—
11%
won 1/10
26%
won 1/5
32%
won 7/10
—
—
Big Bad Bert
4.2%
won 0/14
—
20%
29%
7.9%
won 0/5
—
—
—
19%
26%
Sinful Synergy
—
21%
won 3/15
—
—
—
8.1%
won 1/10
29%
won 2/10
★32%
—
—
Bertha The Bully
4.2%
won 1/14
20%
21%
28%
7.5%
4.8%
28%
20%
19%
28%
Despacita
3.7%
won 0/11
13%
16%
27%
8.2%
won 0/4
4.3%
won 0/8
22%
19%
20%
28%
Zimride1
4.1%
won 0/5
11%
17%
27%
7.6%
—
—
—
18%
26%
Convergence
5.7%
won 0/9
16%
—
—
7.1%
6.4%
won 0/10
29%
25%
18%
26%
Metabolism
—
—
21%
25%
7.5%
won 1/5
—
—
—
18%
26%
Devils Tower
—
—
14%
27%
6.0%
won 0/5
—
—
—
16%
25%
Sweet Jethro
4.7%
won 0/14
12%
—
—
—
4.4%
23%
20%
—
—
McBubba
3.4%
won 1/14
17%
—
—
—
5.2%
29%
24%
—
—
Shadows
3.8%
won 1/14
—
★24%
17%
—
—
18%
—
—
—
Queen Atlas
4.2%
21%
—
—
—
9.1%
won 0/10
★31%
31%
—
—
Throne Game
—
15%
—
—
—
5.6%
won 0/10
27%
24%
—
—
Age of Aquarius
—
—
20%
27%
7.4%
won 1/5
—
—
—
19%
28%
Captain America
4.6%
won 1/14
16%
—
—
—
4.5%
22%
19%
—
—
Working Girl
4.9%
won 1/14
13%
—
—
7.4%
5.1%
25%
21%
18%
26%
Big Bold Bert
—
—
17%
25%
4.2%
4.1%
—
22%
14%
22%
Big Beautiful Bertha
4.5%
won 0/14
—
21%
27%
4.1%
—
26%
—
13%
22%
Psychedelic
—
—
18%
26%
6.0%
—
—
—
18%
28%
Metabolic
—
—
19%
28%
7.6%
—
—
—
20%
29%
The Brickyard
2.2%
won 0/3
—
—
—
3.7%
won 0/1
—
won 0/2
—
—
13%
21%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
She So Fine691.3× avg
Berthalina610.6× avg
Crimson Tide571.8× avg
Aretha Franklin560.8× avg
Venus551.4× avg
Big Bad Bert541.3× avg
Sinful Synergy501.4× avg
Bertha The Bully442.9× avg
Despacita430.5× avg
Zimride1400.3× avg
Convergence390.0× avg
Metabolism301.3× avg
Devils Tower300.0× avg
Sweet Jethro290.0× avg
McBubba291.5× avg
Shadows291.5× avg
Queen Atlas261.3× avg
Throne Game260.7× avg
Age of Aquarius251.6× avg
Captain America241.0× avg
Working Girl241.8× avg
Big Bold Bert200.0× avg
Big Beautiful Bertha191.3× avg
Psychedelic150.0× avg
Metabolic150.0× avg
The Brickyard110.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%80%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%100%
41600m 24 gate WTA100%38%
51800m 4 gate WTA100%50%
62000m 6 gate WTA100%33%
72200m 16 gate WTA100%40%
81200m 24 gate WTA100%20%
92200m 4 gate WTA100%80%
102000m 6 gate WTA100%33%
112200m 16 gate WTA100%40%
121600m 24 gate WTA100%38%
131400m 4 gate WTA100%76%
141400m 6 gate WTA100%49%
151000m 16 gate WTA100%20%
161400m 24 gate WTA100%100%
171000m 4 gate WTA100%80%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%100%
201600m 24 gate WTA96%38%
211800m 4 gate WTA91%50%
222000m 6 gate WTA91%33%
231600m 16 gate WTA91%60%
241800m 24 gate WTA83%60%
252200m 4 gate WTA78%80%
261400m 6 gate WTA74%49%
271800m 16 gate WTA70%80%
281600m 24 gate WTA57%38%
291400m 4 gate WTA39%76%
301200m 6 gate WTA17%—
311000m 16 gate WTA9%20%
322200m 24 gate WTA9%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).