Compare with
Losing the most points
- 1000m 1v1 36% · 30th of 33 · 22 rounds
- 1200m 6 gate madness 39% · 28th of 33 · 18 rounds
- 1800m 1v1 48% · 20th of 32 · 15 rounds
Winning the most points
- 1000m 6 gate madness 81% · 1st of 32 · 14 rounds
- 2000m 6 gate madness 64% · 9th of 32 · 16 rounds
- 2200m 1v1 57% · 10th of 32 · 18 rounds
Maps, best to worst
Strongest cores
- Big Bad Bert1.2× avg · 18 races
- The African Queen1.2× avg · 49 races
- Big Bad Bertha1.1× avg · 42 races
Cores that need work
- Destin0.8× avg · 19 races
- Iridium Quetzal1.0× avg · 46 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).