- 1000m 1v1 36% · 30th of 33 · 22 rounds
- 1200m 6 gate madness 39% · 28th of 33 · 18 rounds
- 1800m 1v1 48% · 20th of 32 · 15 rounds
- 1000m 6 gate madness 81% · 1st of 32 · 14 rounds
- 2000m 6 gate madness 64% · 9th of 32 · 16 rounds
- 2200m 1v1 57% · 10th of 32 · 18 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 36% 22r · 30th · 3.8/map | — | 55% 16r · 11th · 2.7/map | — | 48% 15r · 20th · 2.6/map | — | 57% 18r · 10th · 3.2/map |
| 6 gate madness | 81% 14r · 1st · 2.5/map | 39% 18r · 28th · 3.3/map | — | 58% 12r · 13th · 2.2/map | 64% 16r · 9th · 2.7/map | 63% 11r · 10th · 1.9/map | |
| 12 gate WTA | 50% 6r · 17th · 1.0/map | 50% 6r · 16th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Anchor
The races that come up most on Anchor, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 3.8/map | 1200m6 gate madnessavg 50% · 3.3/map | 2200m1v1avg 50% · 3.2/map | 1400m1v1avg 50% · 2.7/map | 2000m6 gate madnessavg 50% · 2.7/map | 1800m1v1avg 50% · 2.6/map | 1000m6 gate madnessavg 50% · 2.5/map | 1600m6 gate madnessavg 50% · 2.2/map | 2200m6 gate madnessavg 50% · 1.9/map | 1200m12 gate WTAavg 8.3% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| The African Queen | — | — | 57% won 8/13 | — | 58% top 3 11/16 | 52% won 1/3 | — | 52% | 59% top 3 6/11 | — |
| Iridium Quetzal | — | — | 54% won 0/1 | — | 58% top 3 7/16 | 53% won 6/12 | — | 53% | 55% top 3 7/11 | — |
| Big Bad Bertha | ★53% | ★56% top 3 8/18 | — | 52% won 3/4 | — | ★61% | ★54% top 3 8/14 | ★55% | — | ★12% won 1/6 |
| Aretha Franklin | — | — | 55% won 2/4 | — | 55% top 3 8/16 | 52% | — | 47% | 56% top 3 6/11 | — |
| Crimson Tide | 52% won 6/14 | 53% top 3 3/8 | — | ★55% | — | — | 52% top 3 6/9 | 45% | — | 11% won 1/4 |
| She So Fine | 52% | 43% | 50% | 54% won 6/12 | 50% | 52% | 52% | 53% top 3 7/12 | 50% | 6.1% won 0/6 |
| Destin | 50% won 2/8 | 49% top 3 1/4 | — | 44% | — | — | 51% top 3 4/5 | — | — | 7.0% won 0/2 |
| Big Bad Bert | 51% | 53% top 3 8/12 | — | 49% | — | — | 52% | 48% | — | 11% won 0/6 |
| Zimride1 | 51% | 47% | — | 49% | 38% | — | 51% top 3 5/8 | 46% | — | 9.1% |
| Queen Atlas | — | — | 55% | — | 55% | 55% | — | 51% top 3 1/4 | 57% | — |
| Metabolism | 49% | 54% | — | 49% | — | — | 48% | — | — | 12% won 1/6 |
| Psychedelic | 52% | 53% | — | 54% | — | — | 52% | — | — | 8.6% won 0/6 |
| Big Beautiful Bertha | 53% | 56% top 3 3/6 | — | 48% | — | 50% | 54% | 49% | — | 11% |
| Bertha The Bully | 52% | 54% top 3 2/6 | 43% | 52% | 57% | 51% | 52% | 49% | 42% | 11% |
| Captain America | — | — | 41% | — | 47% | 44% | — | 47% top 3 3/6 | 39% | — |
| Convergence | — | — | 49% | 49% | 47% | 53% | — | 53% | 49% | — |
| Cher | 51% | 53% | — | 51% | — | — | 52% top 3 1/5 | — | — | 5.3% |
| Jazz Singer | — | — | 56% | — | ★59% | 53% | — | 50% top 3 2/2 | 59% | — |
| Couture | — | 53% | — | — | — | 45% | — | 49% top 3 2/4 | — | 11% |
| Despacita | 50% | 49% | 42% | 52% | 43% | 47% | 50% | 47% top 3 3/4 | 40% | 7.5% |
| Synner | — | — | 48% | — | 50% | 53% | — | — | 47% | — |
| Iron Ox | — | — | ★58% | — | 57% | 52% | — | — | ★62% | — |
| McFleet | — | — | — | — | — | 50% | — | 46% top 3 1/2 | — | — |
| Water Bug | — | 46% | 45% | 52% | 46% | 41% | — | 45% top 3 0/2 | 43% | 7.5% |
| Age of Aquarius | 51% | 54% | — | 53% | — | — | 51% top 3 1/1 | — | — | 11% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).