Compare with
Losing the most points
- 1800m 1v1 22% · 31st of 32 · 18 rounds
- 1000m 1v1 39% · 28th of 33 · 34 rounds
- 1400m 1v1 35% · 31st of 32 · 22 rounds
Winning the most points
- 2000m 6 gate WTA 81% · 1st of 33 · 21 rounds
- 2200m 24 gate madness 65% · 9th of 34 · 42 rounds
- 1800m 24 gate madness 68% · 6th of 33 · 27 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate madness
← all coresMrMeSports
- Slurpinbeats 67% · 8 races · 1 won · 4 top 3
- Wasted Timebeats 64% · 8 races · 0 won · 3 top 3
- Sound Offbeats 62% · 8 races · 0 won · 2 top 3
- Boogie Boardbeats 58% · 8 races · 0 won · 1 top 3
- Blazzin Saddlebeats 57% · 8 races · 2 won · 2 top 3
- Lex Luthorbeats 56% · 8 races · 0 won · 0 top 3
- Highlightbeats 46% · 8 races · 0 won · 1 top 3
- Disney Adultbeats 45% · 8 races · 0 won · 1 top 3
- LeBron Jamesbeats 39% · 8 races · 0 won · 0 top 3
- ZzZzZbeats 36% · 8 races · 0 won · 0 top 3
- Grand Theft Cheapobeats 28% · 8 races · 0 won · 0 top 3
- Middybeats 25% · 8 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).