Team report · Lower league

MrMeSports

Power 55.6 · #11 of 23 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 48% · 12th of 23 · 12 rounds
Winning the most points
  • 1200m 22 gate WTA 66% · 8th of 23 · 6 rounds
  • 1000m 22 gate WTA 58% · 9th of 21 · 6 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1000m 22 gate WTA

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MrMeSports

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%25%
22200m 24 gate madness100%48%
31000m 22 gate WTA100%58%
42200m 24 gate madness100%48%
52000m 22 gate WTA100%25%
61800m 24 gate madness100%27%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%25%
91200m 22 gate WTA100%66%
102200m 24 gate madness100%48%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%100%
132200m 22 gate WTA100%56%
141400m 24 gate madness100%25%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%27%
172000m 22 gate WTA100%25%
182200m 24 gate madness96%48%
191200m 22 gate WTA93%66%
202200m 24 gate madness85%48%
211000m 22 gate WTA85%58%
221800m 24 gate madness85%27%
231000m 22 gate WTA81%58%
241200m 24 gate madness74%100%
251400m 22 gate WTA67%50%
261600m 24 gate madness56%50%
271000m 22 gate WTA52%58%
281800m 24 gate madness37%27%
292000m 22 gate WTA30%25%
302200m 24 gate madness19%48%
311800m 22 gate WTA11%5%
322200m 24 gate madness11%48%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).