Team report · all teams

MrMeSports

Power 62.6 · #9 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 22 gate WTA 43% · 18th of 30 · 7 rounds
Winning the most points
  • 2200m 24 gate madness 65% · 10th of 33 · 36 rounds
  • 1800m 24 gate madness 68% · 4th of 31 · 21 rounds
  • 1000m 22 gate WTA 66% · 4th of 30 · 18 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Highlight1710.7× avg
Slurpin1711.2× avg
Wasted Time1711.7× avg
Disney Adult1711.2× avg
Boogie Board1712.1× avg
Middy1711.5× avg
Blazzin Saddle1711.3× avg
Sound Off1711.7× avg
Grand Theft Cheapo1711.2× avg
LeBron James1710.6× avg
ZzZzZ1710.5× avg
Lex Luthor850.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%58%
22200m 24 gate madness100%65%
31000m 22 gate WTA100%66%
42200m 24 gate madness100%65%
52000m 22 gate WTA100%58%
61800m 24 gate madness100%68%
71600m 22 gate WTA100%57%
81400m 24 gate madness100%64%
91200m 22 gate WTA100%71%
102200m 24 gate madness100%65%
111400m 22 gate WTA100%64%
121000m 24 gate madness100%57%
132200m 22 gate WTA100%43%
141400m 24 gate madness100%64%
151600m 22 gate WTA100%57%
161800m 24 gate madness100%68%
172000m 22 gate WTA100%58%
182200m 24 gate madness99%65%
191200m 22 gate WTA92%71%
202200m 24 gate madness86%65%
211000m 22 gate WTA80%66%
221800m 24 gate madness75%68%
231000m 22 gate WTA65%66%
241200m 24 gate madness59%50%
251400m 22 gate WTA54%64%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%66%
281800m 24 gate madness28%68%
292000m 22 gate WTA20%58%
302200m 24 gate madness13%65%
311800m 22 gate WTA6%—
322200m 24 gate madness6%65%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).