Team report · Lower league

MrMeSports

Power 56.6 · #9 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 2000m 1v1 30% · 33rd of 37 · 11 rounds
  • 2200m 24 gate madness 39% · 28th of 39 · 14 rounds
  • 1600m 1v1 45% · 27th of 40 · 20 rounds
Winning the most points
  • 1800m 6 gate WTA 100% · 1st of 37 · 10 rounds
  • 2000m 6 gate WTA 70% · 6th of 37 · 10 rounds
  • 1200m 6 gate WTA 70% · 6th of 37 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MrMeSports
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
Middy
Top 6%
top 3 1/2
★Top 36%
won 9/20
Top 33%
top 3 7/17
Top 25%
top 3 0/14
Top 14%
won 3/13
Boogie Board
Top 33%
top 3 7/20
★Top 23%
top 3 9/17
Top 23%
top 3 3/14
Middle
won 0/1
★Top 9%
won 3/13
Sound Off
★Top 4%
top 3 4/20
Top 10%
top 3 2/14
Top 26%
won 4/13
★Top 29%
won 3/11
★Top 6%
won 3/10
Blazzin Saddle
Middle
top 3 1/2
Middle
top 3 11/17
Top 30%
top 3 1/14
★Top 4%
top 3 4/11
Grand Theft Cheapo
Top 21%
top 3 6/20
★Top 6%
top 3 4/14
★Top 17%
won 1/13
Top 36%
won 1/10
Disney Adult
Middle
top 3 0/1
Middle
top 3 3/11
LeBron James
Bottom 29%
top 3 0/1
Top 38%
top 3 2/11
Slurpin
Top 15%
top 3 5/20
Top 7%
top 3 2/14
Wasted Time
Top 39%
top 3 2/14
Top 17%
top 3 4/11
Highlight
Bottom 34%
top 3 0/1
Top 37%
top 3 3/11
Lex Luthor
Bottom 7%
top 3 0/1
★Top 23%
won 5/11
ZzZzZ
Bottom 26%
top 3 0/1
Middle
top 3 1/11
Fazy
Top 14%
top 3 6/18
Top 14%
top 3 1/13
Top 32%
won 3/12
Top 24%
Buffer Zone
Bottom 29%
top 3 3/18
Bottom 34%
top 3 1/13
Wake N Bake
Bottom 17%
Bottom 31%
top 3 1/13
Bottom 26%
Zoned Out
Bottom 40%
top 3 2/13
Bloody Good
Middle
top 3 1/13
Top 37%
Emo Chick
Top 25%
Burning Coral
Bottom 29%
Top 31%

Cores in 2000m 1v1

← all cores
MrMeSports
  • Sound Offwon 3 of 11 (avg 50%) · league rank Top 29% (54%)

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%40%
22200m 6 gate WTA100%60%
31000m 1v1100%50%
42200m 6 gate madness100%70%
52000m 12 gate madness100%55%
61800m 24 gate madness100%60%
71600m 4 gate WTA100%70%
81200m 6 gate WTA100%70%
91600m 1v1100%45%
101000m 6 gate madness100%50%
111400m 12 gate madness100%50%
121000m 24 gate madness100%60%
131200m 4 gate WTA100%40%
142000m 6 gate WTA100%70%
151600m 1v1100%45%
161800m 6 gate madness100%45%
172000m 12 gate madness100%55%
182200m 24 gate madness99%39%
191800m 4 gate WTA99%49%
201800m 6 gate WTA98%100%
212000m 1v196%30%
221600m 6 gate madness91%50%
231000m 12 gate madness82%62%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%75%
261600m 6 gate WTA58%63%
271400m 1v149%50%
281800m 6 gate madness38%45%
291800m 12 gate madness30%80%
302200m 24 gate madness19%39%
311800m 4 gate WTA11%49%
322200m 6 gate WTA11%60%
332000m 1v17%30%
341800m 6 gate madness7%45%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).