Compare with
Losing the most points
- 2000m 1v1 30% · 33rd of 37 · 11 rounds
- 2200m 24 gate madness 39% · 28th of 39 · 14 rounds
- 1600m 1v1 45% · 27th of 40 · 20 rounds
Winning the most points
- 1800m 6 gate WTA 100% · 1st of 37 · 10 rounds
- 2000m 6 gate WTA 70% · 6th of 37 · 10 rounds
- 1200m 6 gate WTA 70% · 6th of 37 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 12 gate madness
← all coresMrMeSports
- Grand Theft Cheapobeats 63% · 20 races · 4 won · 6 top 3
- Fazybeats 61% · 18 races · 1 won · 6 top 3
- Blazzin Saddlebeats 73% · 2 races · 0 won · 1 top 3
- Middybeats 55% · 2 races · 0 won · 1 top 3
- Boogie Boardbeats 50% · 20 races · 2 won · 7 top 3
- Slurpinbeats 50% · 20 races · 2 won · 5 top 3
- Sound Offbeats 47% · 20 races · 3 won · 4 top 3
- Buffer Zonebeats 36% · 18 races · 0 won · 3 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%40%
22200m 6 gate WTA100%60%
31000m 1v1100%50%
42200m 6 gate madness100%70%
52000m 12 gate madness100%55%
61800m 24 gate madness100%60%
71600m 4 gate WTA100%70%
81200m 6 gate WTA100%70%
91600m 1v1100%45%
101000m 6 gate madness100%50%
111400m 12 gate madness100%50%
121000m 24 gate madness100%60%
131200m 4 gate WTA100%40%
142000m 6 gate WTA100%70%
151600m 1v1100%45%
161800m 6 gate madness100%45%
172000m 12 gate madness100%55%
182200m 24 gate madness99%39%
191800m 4 gate WTA99%49%
201800m 6 gate WTA98%100%
212000m 1v196%30%
221600m 6 gate madness91%50%
231000m 12 gate madness82%62%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%75%
261600m 6 gate WTA58%63%
271400m 1v149%50%
281800m 6 gate madness38%45%
291800m 12 gate madness30%80%
302200m 24 gate madness19%39%
311800m 4 gate WTA11%49%
322200m 6 gate WTA11%60%
332000m 1v17%30%
341800m 6 gate madness7%45%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).