Team report · all teams

MrMeSports

Power 65.2 · #4 of 32 on Measure · Power Rankings
Compare with
Losing the most points
  • 1800m 4 gate WTA 33% · 20th of 25 · 6 rounds
  • 1000m 1v1 33% · 19th of 26 · 6 rounds
  • 2200m 6 gate madness 33% · 22nd of 26 · 6 rounds
Winning the most points
  • 2000m 6 gate WTA 100% · 1st of 26 · 6 rounds
  • 2000m 12 gate madness 67% · 6th of 29 · 12 rounds
  • 1200m 4 gate WTA 83% · 2nd of 26 · 6 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MrMeSports
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map2200m6 gate madnessavg 50% · 1.0/map
Middy
Top 6%
top 3 3/12
★Top 36%
won 6/12
Top 33%
top 3 6/8
Top 25%
top 3 2/6
Top 14%
won 1/6
Boogie Board
Top 33%
top 3 3/12
★Top 23%
top 3 4/8
Top 23%
top 3 2/6
Middle
won 0/6
★Top 9%
won 1/6
Blazzin Saddle
Middle
top 3 1/12
Middle
top 3 4/8
Top 30%
top 3 2/6
★Top 4%
top 3 0/6
Sound Off
★Top 4%
top 3 6/12
Top 10%
top 3 3/6
Top 26%
won 2/6
★Top 6%
won 2/6
Middle
top 3 3/6
Grand Theft Cheapo
Top 21%
top 3 4/12
★Top 6%
top 3 0/6
★Top 17%
won 2/6
Top 36%
won 1/6
★Top 22%
top 3 1/6
Disney Adult
Middle
top 3 0/6
Middle
top 3 2/6
LeBron James
Bottom 29%
top 3 0/6
Top 38%
top 3 1/6
Slurpin
Top 15%
top 3 6/12
Top 7%
top 3 1/6
Top 36%
top 3 3/6
Highlight
Bottom 34%
top 3 0/6
Top 37%
top 3 2/6
Wasted Time
Top 39%
top 3 1/6
Top 17%
top 3 2/6
Lex Luthor
Bottom 7%
top 3 0/6
★Top 23%
won 2/6
ZzZzZ
Bottom 26%
top 3 1/6
Middle
top 3 1/6

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Middy841.1× avg
Boogie Board781.1× avg
Blazzin Saddle661.2× avg
Sound Off642.0× avg
Grand Theft Cheapo580.8× avg
Disney Adult571.1× avg
LeBron James551.2× avg
Slurpin481.6× avg
Highlight390.9× avg
Wasted Time391.3× avg
Lex Luthor350.3× avg
ZzZzZ350.8× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%50%
22200m 6 gate WTA100%67%
31000m 1v1100%33%
42200m 6 gate madness100%33%
52000m 12 gate madness100%67%
61800m 24 gate madness100%67%
71600m 4 gate WTA100%67%
81200m 6 gate WTA100%67%
91600m 1v1100%50%
101000m 6 gate madness100%33%
111400m 12 gate madness100%50%
121000m 24 gate madness100%67%
131200m 4 gate WTA100%83%
142000m 6 gate WTA100%100%
151600m 1v1100%50%
161800m 6 gate madness100%60%
172000m 12 gate madness100%67%
182200m 24 gate madness100%67%
191800m 4 gate WTA96%33%
201800m 6 gate WTA95%67%
212000m 1v192%67%
221600m 6 gate madness86%67%
231000m 12 gate madness78%80%
241200m 24 gate madness73%75%
251400m 4 gate WTA66%50%
261600m 6 gate WTA56%100%
271400m 1v140%0%
281800m 6 gate madness33%60%
291800m 12 gate madness26%50%
302200m 24 gate madness18%67%
311800m 4 gate WTA10%33%
322200m 6 gate WTA10%67%
332000m 1v15%67%
341800m 6 gate madness5%60%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).