Compare with
Losing the most points
- 2200m 1v1 44% · 17th of 25 · 15 rounds
- 1800m 1v1 45% · 16th of 25 · 17 rounds
- 2200m 6 gate madness 46% · 15th of 25 · 11 rounds
Winning the most points
- 1000m 1v1 65% · 4th of 26 · 23 rounds
- 1400m 1v1 80% · 2nd of 19 · 6 rounds
- 1600m 6 gate madness 67% · 7th of 24 · 9 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 6 gate madness
← all coresMrMeSports
- Emo Chickbeats 53% · 6 races · 1 won · 3 top 3
- Billie Jeanbeats 43% · 6 races · 0 won · 3 top 3
- Intense Fishbeats 33% · 6 races · 0 won · 1 top 3
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
11000m 1v1100%65%
21000m 6 gate madness100%52%
31200m 12 gate WTA100%83%
41400m 1v1100%80%
51200m 6 gate madness100%55%
61800m 1v1100%45%
71600m 6 gate madness100%67%
81800m 12 gate WTA100%67%
92200m 1v1100%44%
102000m 6 gate madness100%58%
112200m 6 gate madness100%46%
121000m 1v1100%65%
131000m 6 gate madness100%52%
141400m 1v1100%80%
151200m 6 gate madness100%55%
161800m 1v1100%45%
171600m 6 gate madness100%67%
182200m 1v1100%44%
191000m 1v196%65%
201200m 6 gate madness95%55%
212000m 6 gate madness87%58%
222200m 6 gate madness85%46%
232200m 1v185%44%
241000m 1v184%65%
251400m 1v176%80%
262000m 6 gate madness71%58%
271800m 1v162%45%
281000m 6 gate madness49%52%
292200m 1v136%44%
301200m 6 gate madness22%55%
311600m 6 gate madness16%67%
321200m 1v116%33%
332000m 6 gate madness7%58%
341400m 6 gate madness7%39%
351200m 6 gate madness5%55%
362200m 1v15%44%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).