- 1800m 1v1 23% · 31st of 32 · 18 rounds
- 1200m 6 gate madness 38% · 29th of 33 · 22 rounds
- 1000m 1v1 40% · 28th of 33 · 28 rounds
- 1800m 12 gate WTA 71% · 8th of 30 · 7 rounds
- 1200m 12 gate WTA 71% · 7th of 30 · 7 rounds
- 1000m 6 gate madness 56% · 12th of 32 · 18 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Anchor
The races that come up most on Anchor, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 3.8/map | 1200m6 gate madnessavg 50% · 3.3/map | 2200m1v1avg 50% · 3.2/map | 1400m1v1avg 50% · 2.7/map | 2000m6 gate madnessavg 50% · 2.7/map | 1800m1v1avg 50% · 2.6/map | 1000m6 gate madnessavg 50% · 2.5/map | 1600m6 gate madnessavg 50% · 2.2/map | 2200m6 gate madnessavg 50% · 1.9/map | 1200m12 gate WTAavg 8.3% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Boogie Board | Middle | Top 31% | Middle | Middle | Middle top 3 4/19 | ★Top 12% won 5/18 | Middle | Top 24% top 3 9/15 | Middle | Top 6% |
| Sound Off | Bottom 28% | Bottom 30% | Top 19% won 12/24 | Bottom 17% | ★Top 13% top 3 11/19 | Bottom 36% | Bottom 30% | Middle | Top 21% top 3 8/14 | Top 39% |
| Lex Luthor | Top 14% won 11/28 | Top 12% | Bottom 13% | Top 35% won 8/20 | — | Bottom 15% | ★Top 11% | Middle | Bottom 11% | Bottom 37% won 0/7 |
| Disney Adult | ★Top 12% | Top 20% top 3 11/22 | Bottom 19% | Middle | Bottom 25% | Bottom 35% | Top 14% top 3 9/18 | Middle | Bottom 22% | Top 4% won 1/7 |
| LeBron James | Top 23% | Top 16% top 3 8/22 | Bottom 21% | Top 30% | Bottom 13% | Bottom 28% | Top 23% top 3 9/18 | Bottom 24% | Bottom 22% | Top 25% won 0/7 |
| Grand Theft Cheapo | Bottom 12% | Bottom 7% | ★Top 9% | Bottom 21% | Top 19% top 3 13/19 | Middle | Bottom 14% | Bottom 18% | ★Top 10% top 3 8/14 | Bottom 30% |
| Highlight | Middle | Middle top 3 8/22 | Bottom 15% | Middle | Bottom 8% | Bottom 13% | Middle | Bottom 19% | Bottom 17% | Top 31% won 2/7 |
| Blazzin Saddle | Top 25% | Middle | Middle | ★Top 10% | Middle | Top 37% | Top 25% | Top 27% top 3 5/15 | Middle | Top 17% won 0/7 |
| ZzZzZ | Middle | Middle | Bottom 13% | Middle | Bottom 19% | Bottom 20% | Middle top 3 10/18 | Bottom 18% | Bottom 14% | Middle won 2/7 |
| Middy | Middle | Middle | Middle | Middle | Top 17% | Top 19% | Middle | Top 23% top 3 9/15 | Middle | Top 9% |
| Slurpin | Middle | Bottom 28% | Top 15% | Bottom 24% | Top 22% | Top 29% | Middle | Middle | Top 16% top 3 7/14 | Top 37% |
| Wasted Time | Top 22% | ★Top 7% | Bottom 36% | Top 26% | Bottom 36% | Bottom 39% | Top 23% | ★Top 14% | Bottom 38% | ★Top 2% |
Cores in 1200m 1v1
← all cores- Lex Luthorwon 1 of 1 (avg 50%) · league rank Top 14% (53%)
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).