Team report · Pro league · beta

Scooter Gang

Power 34.4 · #37 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 15% · 39th of 40 · 41 rounds
  • 2000m 22 gate WTA 29% · 36th of 40 · 26 rounds
  • 1400m 24 gate madness 25% · 35th of 39 · 16 rounds
Winning the most points
  • 1800m 24 gate madness 54% · 16th of 40 · 25 rounds
  • 1000m 24 gate madness 63% · 11th of 38 · 8 rounds
  • 1000m 22 gate WTA 52% · 20th of 40 · 25 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%29%
22200m 24 gate madness100%15%
31000m 22 gate WTA100%52%
42200m 24 gate madness100%15%
52000m 22 gate WTA100%29%
61800m 24 gate madness100%54%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%25%
91200m 22 gate WTA100%44%
102200m 24 gate madness100%15%
111400m 22 gate WTA100%47%
121000m 24 gate madness100%63%
132200m 22 gate WTA100%13%
141400m 24 gate madness100%25%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%54%
172000m 22 gate WTA100%29%
182200m 24 gate madness99%15%
191200m 22 gate WTA96%44%
202200m 24 gate madness92%15%
211000m 22 gate WTA89%52%
221800m 24 gate madness82%54%
231000m 22 gate WTA72%52%
241200m 24 gate madness64%50%
251400m 22 gate WTA59%47%
261600m 24 gate madness49%25%
271000m 22 gate WTA43%52%
281800m 24 gate madness33%54%
292000m 22 gate WTA19%29%
302200m 24 gate madness11%15%
311800m 22 gate WTA8%—
322200m 24 gate madness8%15%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).