Team report · all teams · beta

Scooter Gang

Power 38.7 · #26 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 27% · 27th of 33 · 45 rounds
  • 2000m 22 gate WTA 29% · 26th of 33 · 28 rounds
  • 1800m 24 gate madness 32% · 26th of 31 · 26 rounds
Winning the most points
  • 1400m 24 gate madness 61% · 8th of 31 · 18 rounds
  • 1000m 22 gate WTA 56% · 11th of 30 · 24 rounds
  • 1000m 24 gate madness 67% · 6th of 30 · 9 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1600m 22 gate WTA

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Scooter Gang

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%29%
22200m 24 gate madness100%27%
31000m 22 gate WTA100%56%
42200m 24 gate madness100%27%
52000m 22 gate WTA100%29%
61800m 24 gate madness100%32%
71600m 22 gate WTA100%33%
81400m 24 gate madness100%61%
91200m 22 gate WTA100%29%
102200m 24 gate madness100%27%
111400m 22 gate WTA100%46%
121000m 24 gate madness100%67%
132200m 22 gate WTA100%33%
141400m 24 gate madness100%61%
151600m 22 gate WTA100%33%
161800m 24 gate madness100%32%
172000m 22 gate WTA100%29%
182200m 24 gate madness99%27%
191200m 22 gate WTA92%29%
202200m 24 gate madness86%27%
211000m 22 gate WTA80%56%
221800m 24 gate madness75%32%
231000m 22 gate WTA65%56%
241200m 24 gate madness59%33%
251400m 22 gate WTA54%46%
261600m 24 gate madness48%100%
271000m 22 gate WTA36%56%
281800m 24 gate madness28%32%
292000m 22 gate WTA20%29%
302200m 24 gate madness13%27%
311800m 22 gate WTA6%—
322200m 24 gate madness6%27%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).