No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 100% 2r · 1.0/map | 0% 1r · 0.4/map | 100% 4r · 1st · 2.0/map | 0% 2r · 1.0/map | |||
| 6 gate madness | 100% 2r · 1.0/map | — | 50% 2r · 0.9/map | 57% 3r · 11th · 1.4/map | 0% 2r · 1.0/map | ||
| 12 gate madness | 0% 2r · 0.8/map | 100% 2r · 1.0/map | — | 25% 4r · 24th · 2.0/map | |||
| 24 gate madness | 100% 2r · 1.0/map | 100% 2r · 0.8/map | — | 50% 2r · 1.0/map | 100% 2r · 1.2/map | ||
| 4 gate WTA | 50% 2r · 1.0/map | 100% 1r · 0.7/map | 100% 2r · 1.0/map | 100% 2r · 1.1/map | 0% 2r · 1.0/map | ||
| 6 gate WTA | 50% 2r · 1.0/map | 100% 1r · 0.6/map | 100% 2r · 0.9/map | 50% 2r · 1.0/map | 0% 2r · 1.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| La Femme Nikita | Bottom 31% top 3 1/4 | ★Top 39% won 4/4 | Bottom 31% top 3 2/3 | Bottom 37% top 3 0/2 | Bottom 16% won 0/2 | Bottom 27% | Top 20% top 3 0/2 | Bottom 18% won 0/2 | ||
| Wondrous Vista | Bottom 9% top 3 1/4 | Bottom 4% top 3 1/3 | Bottom 12% top 3 0/2 | Bottom 5% won 0/2 | Bottom 6% won 0/2 | Bottom 8% top 3 1/2 | ||||
| Speedfugger | Bottom 3% top 3 0/4 | Bottom 3% top 3 2/3 | Bottom 8% top 3 0/2 | Bottom 1% won 0/2 | Bottom 1% top 3 0/2 | |||||
| Wrong Core | Bottom 25% top 3 1/2 | Bottom 12% won 2/2 | ||||||||
| Fulgur | Bottom 35% top 3 1/2 | Middle won 2/2 | Top 6% top 3 1/2 | |||||||
| Motherfugger | Bottom 5% top 3 0/4 | Bottom 7% top 3 0/2 | Bottom 4% top 3 0/2 | |||||||
| Pantera | ★Top 40% top 3 1/2 | Bottom 30% | Bottom 36% | ★Top 2% top 3 0/2 | ||||||
| Selene | Bottom 6% top 3 2/4 | Bottom 26% top 3 0/2 | ||||||||
| Spit on dat thang | Middle top 3 1/2 | Bottom 22% won 0/2 | ||||||||
| Mr. Nobody | Bottom 16% top 3 0/2 | Bottom 30% top 3 2/2 | ||||||||
| Stylish Ford | Bottom 39% | Middle top 3 0/2 | Top 7% top 3 2/2 | |||||||
| Vix | Bottom 27% top 3 1/4 | Bottom 29% top 3 1/2 | Middle top 3 1/2 |
Cores in 2000m 6 gate WTA
← all cores- Wondrous Vistawon 1 of 2 (avg 17%) · league rank Bottom 7% (10%)
- Motherfuggerwon 0 of 2 (avg 17%) · league rank Bottom 4% (9.3%)
- Speedfuggerwon 0 of 2 (avg 17%) · league rank Bottom 2% (9.0%)
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).