Team report · Pro league · beta

Supreme Moto NYC

Power 49.4 · #8 of 12 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 35% · 8th of 12 · 9 rounds
  • 1000m 22 gate WTA 41% · 8th of 11 · 9 rounds
  • 1400m 24 gate madness 40% · 9th of 12 · 10 rounds
Winning the most points
  • 1200m 22 gate WTA 60% · 6th of 12 · 15 rounds
  • 2200m 24 gate madness 52% · 6th of 12 · 25 rounds
  • 1600m 22 gate WTA 53% · 6th of 12 · 15 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Supreme Moto NYC
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.0/map1800m24 gate madnessavg 13% · 2.9/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Beam Enforcer
Top 14%
top 3 7/25
Top 7%
won 0/10
★Top 1%
top 3 0/9
Middle
won 0/15
Middle
top 3 2/10
Top 2%
won 2/12
Middle
won 0/3
Top 13%
won 1/5
Propane Princess
★Top 2%
top 3 5/25
Top 2%
won 0/10
Top 9%
top 3 2/9
Top 5%
won 1/7
Top 12%
won 1/15
Top 14%
won 0/12
★Top 2%
won 1/5
Lacks Composure
Middle
top 3 2/25
★Top 1%
won 2/10
Top 28%
top 3 3/9
Top 1%
won 0/15
Middle
top 3 1/10
Middle
won 0/3
Top 37%
top 3 1/5
Crimson Siren
Middle
top 3 0/20
Top 3%
won 1/8
Top 5%
top 3 3/7
Bottom 15%
won 0/7
Top 34%
won 0/12
★Top 1%
top 3 1/8
Top 31%
won 0/12
Top 40%
won 2/4
Glutton
Top 30%
Top 19%
won 0/10
Top 13%
top 3 0/9
Top 4%
won 0/9
Top 9%
won 2/15
Top 1%
top 3 1/10
Top 14%
won 0/15
★Top 1%
won 0/3
Top 6%
Top 30%
won 0/5
Better Late Then Never
Top 4%
top 3 6/25
Top 9%
won 1/10
Top 17%
top 3 0/9
Top 12%
won 2/15
Top 6%
won 0/5
Crypt Rogue
Top 37%
top 3 1/15
Top 13%
won 0/6
Top 24%
top 3 1/5
Bottom 36%
won 0/4
Bottom 38%
won 0/9
Top 39%
top 3 1/6
Top 7%
won 0/9
Bottom 36%
top 3 0/3
Top 36%
won 0/3
My Little Soda Pop
Top 17%
won 0/9
Top 15%
won 0/15
Top 10%
top 3 1/10
★Top 1%
won 2/15
Top 7%
won 0/3
Top 20%
top 3 1/5
Hashtag Winning
★Top 1%
won 1/9
Middle
won 0/15
Top 1%
top 3 2/10
Top 17%
won 2/15
Top 2%
won 0/3
★Top 1%
top 3 0/5
Desperado
Top 23%
Top 39%
Top 4%
won 1/9
Top 24%
won 1/15
Top 9%
top 3 1/10
Top 3%
won 1/15
Top 6%
won 0/3
Top 4%
top 3 1/5
Anarchist's Cookbook
Top 6%
top 3 5/25
Top 1%
won 0/10
Top 16%
top 3 1/9
Top 6%
won 0/5
Big Bad Wolf
Middle
top 3 1/10
Middle
won 0/4
Top 6%
top 3 0/4
Bottom 32%
won 0/5
★Top 1%
won 2/6
Middle
top 3 0/4
Bottom 36%
won 0/6
Middle
top 3 0/2
Ramadan
Top 9%
top 3 6/25
Top 8%
won 1/10
Top 10%
won 0/5
You Can't Handle The Truth
Top 12%
top 3 4/25
Top 21%
won 0/10
Top 11%
Top 12%
won 0/5
s1mple
Bottom 37%
top 3 0/25
Bottom 23%
top 3 0/9
Bottom 24%
won 0/5
Hasta La Vista Baby
Middle
top 3 3/25
Middle
won 0/10
Middle
Middle
won 0/5
Very Hungry Caterpiller
Bottom 34%
won 1/9
Top 38%
top 3 1/10
Top 18%
won 2/15
Top 34%
won 1/3
Bottom 35%
top 3 0/5
Bong Ripper
Middle
top 3 1/25
Bottom 36%
Bottom 28%
top 3 0/9
Bottom 29%
She's All That
Top 11%
won 0/9
Middle
Top 9%
Top 18%
won 0/15
Top 10%
won 0/3
Top 11%
top 3 1/5
Don't You Know Pump It Up
Middle
top 3 0/9
Middle
won 0/15
Top 20%
top 3 2/10
Can't Stop, Won't Stop
Bottom 8%
won 0/9
Bottom 10%
top 3 0/10
Bottom 9%
won 0/3
Bottom 11%
top 3 0/5
The Running Man
Middle
won 0/9
Top 35%
won 0/15
Top 4%
Middle
top 3 0/5
Dude, I Almost Had You
Bottom 38%
Bottom 22%
Top 35%
Bottom 29%
Top 40%
Middle
top 3 0/10
Bottom 32%
won 0/3
Middle
won 0/3
Bottom 34%
top 3 1/5
Bottom 35%
Sleeping Beauty
Top 33%
top 3 0/5
Top 26%
won 0/2
Top 6%
top 3 2/2
Top 7%
Top 6%
won 0/3
Top 24%
top 3 1/2
Top 28%
Top 29%
won 0/1
Top 9%
Top 32%
won 0/1
Shopaholic
Middle
won 0/2
Bottom 28%
Middle
won 0/3
Bottom 23%
Middle
top 3 0/5
Katabasis
Bottom 39%
Middle
top 3 0/9
Bottom 22%
Top 10%
Top 21%
Top 30%
Top 22%
Kobayashi Porcelain
Bottom 17%
Middle
won 0/2
Bottom 27%
Middle
Middle
top 3 2/5

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Beam Enforcer1021.7× avg
Propane Princess941.5× avg
Lacks Composure901.5× avg
Crimson Siren901.0× avg
Glutton870.8× avg
Better Late Then Never751.5× avg
Crypt Rogue700.5× avg
My Little Soda Pop680.8× avg
Hashtag Winning631.3× avg
Desperado631.1× avg
Anarchist's Cookbook601.2× avg
Big Bad Wolf530.7× avg
Ramadan511.7× avg
You Can't Handle The Truth511.0× avg
s1mple470.0× avg
Hasta La Vista Baby460.9× avg
Very Hungry Caterpiller461.4× avg
Bong Ripper400.4× avg
She's All That360.4× avg
Don't You Know Pump It Up360.6× avg
Can't Stop, Won't Stop330.0× avg
The Running Man330.5× avg
Dude, I Almost Had You250.8× avg
Sleeping Beauty191.7× avg
Shopaholic140.0× avg
Katabasis110.0× avg
Kobayashi Porcelain 111.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%50%
22200m 24 gate madness100%52%
31000m 22 gate WTA100%41%
42200m 24 gate madness100%52%
52000m 22 gate WTA100%50%
61800m 24 gate madness100%35%
71600m 22 gate WTA100%53%
81400m 24 gate madness100%40%
91200m 22 gate WTA100%60%
102200m 24 gate madness100%52%
111400m 22 gate WTA100%33%
121000m 24 gate madness100%40%
132200m 22 gate WTA100%80%
141400m 24 gate madness100%40%
151600m 22 gate WTA100%53%
161800m 24 gate madness100%35%
172000m 22 gate WTA100%50%
182200m 24 gate madness100%52%
191200m 22 gate WTA100%60%
202200m 24 gate madness95%52%
211000m 22 gate WTA76%41%
221800m 24 gate madness71%35%
231000m 22 gate WTA71%41%
241200m 24 gate madness67%0%
251400m 22 gate WTA52%33%
261600m 24 gate madness38%50%
271000m 22 gate WTA33%41%
281800m 24 gate madness14%35%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).