Team report · Pro league · beta

Supreme Moto NYC

Power 49.4 · #8 of 12 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 35% · 8th of 12 · 9 rounds
  • 1000m 22 gate WTA 41% · 8th of 11 · 9 rounds
  • 1400m 24 gate madness 40% · 9th of 12 · 10 rounds
Winning the most points
  • 1200m 22 gate WTA 60% · 6th of 12 · 15 rounds
  • 2200m 24 gate madness 52% · 6th of 12 · 25 rounds
  • 1600m 22 gate WTA 53% · 6th of 12 · 15 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Supreme Moto NYC
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.0/map1800m24 gate madnessavg 13% · 2.9/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Beam Enforcer
16%
top 3 7/25
6.8%
won 0/10
★20%
top 3 0/9
—
3.9%
won 0/15
11%
top 3 2/10
7.6%
won 2/12
4.1%
won 0/3
—
6.3%
won 1/5
Propane Princess
★20%
top 3 5/25
7.6%
won 0/10
17%
top 3 2/9
6.9%
won 1/7
6.1%
won 1/15
8.6%
5.9%
won 0/12
2.8%
16%
★8.7%
won 1/5
Lacks Composure
12%
top 3 2/25
★9.8%
won 2/10
13%
top 3 3/9
4.0%
8.4%
won 0/15
12%
top 3 1/10
—
4.0%
won 0/3
12%
top 3 1/5
4.1%
Crimson Siren
12%
top 3 0/20
7.4%
won 1/8
17%
top 3 3/7
2.4%
won 0/7
4.9%
won 0/12
★22%
top 3 1/8
4.7%
won 0/12
★9.2%
won 0/2
7.7%
4.3%
won 2/4
Glutton
13%
5.5%
won 0/10
16%
top 3 0/9
7.0%
won 0/9
6.5%
won 2/15
20%
top 3 1/10
5.9%
won 0/15
8.1%
won 0/3
17%
4.8%
won 0/5
Better Late Then Never
19%
top 3 6/25
6.5%
won 1/10
15%
top 3 0/9
—
6.1%
won 2/15
—
—
—
—
7.3%
won 0/5
Crypt Rogue
12%
top 3 1/15
6.1%
won 0/6
14%
top 3 1/5
3.2%
won 0/4
3.3%
won 0/9
13%
top 3 1/6
6.5%
won 0/9
4.3%
won 0/1
9.6%
top 3 0/3
4.4%
won 0/3
My Little Soda Pop
—
—
12%
5.6%
won 0/9
5.9%
won 0/15
16%
top 3 1/10
★8.7%
won 2/15
6.5%
won 0/3
15%
top 3 1/5
—
Hashtag Winning
—
—
—
★8.1%
won 1/9
3.9%
won 0/15
19%
top 3 2/10
5.6%
won 2/15
7.3%
won 0/3
★18%
top 3 0/5
—
Desperado
14%
4.1%
9.9%
7.1%
won 1/9
5.4%
won 1/15
16%
top 3 1/10
7.1%
won 1/15
6.5%
won 0/3
17%
top 3 1/5
5.5%
Anarchist's Cookbook
18%
top 3 5/25
8.0%
won 0/10
15%
top 3 1/9
—
5.7%
—
—
—
—
7.3%
won 0/5
Big Bad Wolf
11%
top 3 1/10
3.8%
won 0/4
17%
top 3 0/4
3.0%
won 0/5
★10%
won 2/6
11%
top 3 0/4
3.2%
won 0/6
3.4%
won 0/2
10%
top 3 0/2
3.8%
won 0/2
Ramadan
18%
top 3 6/25
6.6%
won 1/10
12%
—
—
—
—
—
—
6.9%
won 0/5
You Can't Handle The Truth
16%
top 3 4/25
5.3%
won 0/10
16%
—
—
—
—
—
—
6.5%
won 0/5
s1mple
8.8%
top 3 0/25
2.5%
7.9%
top 3 0/9
—
—
—
—
—
—
2.5%
won 0/5
Hasta La Vista Baby
12%
top 3 3/25
3.9%
won 0/10
9.9%
—
—
—
—
—
—
3.5%
won 0/5
Very Hungry Caterpiller
—
—
—
3.1%
won 1/9
—
13%
top 3 1/10
5.6%
won 2/15
4.8%
won 1/3
9.5%
top 3 0/5
—
Bong Ripper
9.3%
top 3 1/25
2.9%
8.5%
top 3 0/9
2.3%
—
—
—
—
6.6%
2.7%
She's All That
—
—
—
6.2%
won 0/9
3.7%
16%
5.6%
won 0/15
6.1%
won 0/3
16%
top 3 1/5
—
Don't You Know Pump It Up
—
—
9.8%
top 3 0/9
—
3.9%
won 0/15
15%
top 3 2/10
—
4.0%
—
—
Can't Stop, Won't Stop
—
—
—
2.3%
won 0/9
—
7.0%
top 3 0/10
2.3%
won 0/3
2.3%
7.0%
top 3 0/5
—
The Running Man
—
—
—
3.6%
won 0/9
—
17%
4.5%
won 0/15
6.7%
11%
top 3 0/5
—
Dude, I Almost Had You
9.0%
2.5%
13%
2.9%
4.5%
13%
top 3 0/10
3.0%
won 0/3
4.1%
won 0/3
9.4%
top 3 1/5
2.9%
Sleeping Beauty
13%
top 3 0/5
5.0%
won 0/2
17%
top 3 2/2
6.6%
6.9%
won 0/3
14%
top 3 1/2
4.9%
5.0%
won 0/1
16%
4.7%
won 0/1
Shopaholic
—
—
—
3.3%
won 0/2
—
9.2%
3.5%
won 0/3
2.8%
10%
top 3 0/5
—
Katabasis
9.0%
—
12%
top 3 0/9
2.6%
6.3%
14%
4.7%
5.3%
8.3%
2.9%
Kobayashi Porcelain
7.0%
—
—
3.9%
won 0/2
2.4%
9.2%
3.6%
3.0%
12%
top 3 2/5
2.4%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Beam Enforcer1021.7× avg
Propane Princess941.5× avg
Lacks Composure901.5× avg
Crimson Siren901.0× avg
Glutton870.8× avg
Better Late Then Never751.5× avg
Crypt Rogue700.5× avg
My Little Soda Pop680.8× avg
Hashtag Winning631.3× avg
Desperado631.1× avg
Anarchist's Cookbook601.2× avg
Big Bad Wolf530.7× avg
Ramadan511.7× avg
You Can't Handle The Truth511.0× avg
s1mple470.0× avg
Hasta La Vista Baby460.9× avg
Very Hungry Caterpiller461.4× avg
Bong Ripper400.4× avg
She's All That360.4× avg
Don't You Know Pump It Up360.6× avg
Can't Stop, Won't Stop330.0× avg
The Running Man330.5× avg
Dude, I Almost Had You250.8× avg
Sleeping Beauty191.7× avg
Shopaholic140.0× avg
Katabasis110.0× avg
Kobayashi Porcelain 111.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%50%
22200m 24 gate madness100%52%
31000m 22 gate WTA100%41%
42200m 24 gate madness100%52%
52000m 22 gate WTA100%50%
61800m 24 gate madness100%35%
71600m 22 gate WTA100%53%
81400m 24 gate madness100%40%
91200m 22 gate WTA100%60%
102200m 24 gate madness100%52%
111400m 22 gate WTA100%33%
121000m 24 gate madness100%40%
132200m 22 gate WTA100%80%
141400m 24 gate madness100%40%
151600m 22 gate WTA100%53%
161800m 24 gate madness100%35%
172000m 22 gate WTA100%50%
182200m 24 gate madness100%52%
191200m 22 gate WTA100%60%
202200m 24 gate madness95%52%
211000m 22 gate WTA76%41%
221800m 24 gate madness71%35%
231000m 22 gate WTA71%41%
241200m 24 gate madness67%0%
251400m 22 gate WTA52%33%
261600m 24 gate madness38%50%
271000m 22 gate WTA33%41%
281800m 24 gate madness14%35%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).