Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 22 gate WTA
✕ close- Must Be The Moneywon 0 of 5 (avg 4.5%) · league rank Top 4% (7.9%)
- Anarchist's Cookbookwon 2 of 8 (avg 4.5%) · league rank Top 6% (7.3%)
- Better Late Then Neverwon 2 of 8 (avg 4.5%) · league rank Top 6% (7.3%)
- Ramadanwon 0 of 5 (avg 4.5%) · league rank Top 10% (6.9%)
- Abracadabrawon 1 of 3 (avg 4.5%) · league rank Top 11% (6.7%)
- You Can't Handle The Truthwon 1 of 8 (avg 4.5%) · league rank Top 12% (6.5%)
- Dominant Bearwon 0 of 3 (avg 4.5%) · league rank Top 19% (5.7%)
- Gluttonwon 0 of 5 (avg 4.5%) · league rank Top 30% (4.8%)
- Sleeping Beautywon 0 of 7 (avg 4.5%) · league rank Top 32% (4.7%)
- Vivacious Starlingwon 0 of 1 (avg 4.5%)
- Raider Dashwon 0 of 3 (avg 4.5%) · league rank Top 39% (4.3%)
- Hasta La Vista Babywon 0 of 3 (avg 4.5%) · league rank Middle (3.5%)
- Anorawon 0 of 8 (avg 4.5%) · league rank Middle (3.4%)
- Dude, I Almost Had Youwon 0 of 5 (avg 4.5%) · league rank Bottom 35% (2.9%)
- Nova Cyclonewon 1 of 8 (avg 4.5%) · league rank Bottom 32% (2.7%)
- Bong Ripperwon 0 of 8 (avg 4.5%) · league rank Bottom 29% (2.7%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).