Team report · Pro league · beta

Supreme Moto NYC

Power 61.7 · #6 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1200m 22 gate WTA 46% · 21st of 39 · 15 rounds
Winning the most points
  • 2000m 22 gate WTA 66% · 7th of 40 · 27 rounds
  • 2200m 24 gate madness 59% · 8th of 40 · 43 rounds
  • 1400m 24 gate madness 75% · 2nd of 39 · 16 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Glutton1902.0× avg
Sleeping Beauty1701.6× avg
Dude, I Almost Had You1300.4× avg
Better Late Then Never1211.8× avg
Nova Cyclone1200.3× avg
Desperado1151.8× avg
Anarchist's Cookbook1062.0× avg
You Can't Handle The Truth1041.6× avg
Raider Dash931.1× avg
My Little Soda Pop931.5× avg
She's All That920.7× avg
Bong Ripper900.2× avg
Hasta La Vista Baby800.6× avg
Anora800.5× avg
Kobayashi Porcelain 710.7× avg
The Running Man682.3× avg
Shopaholic650.6× avg
Ovid620.6× avg
Katabasis611.3× avg
Must Be The Money601.7× avg
Evaluate591.1× avg
Dominant Bear550.8× avg
Abracadabra511.0× avg
Despacito500.0× avg
Eras440.3× avg
Ramadan441.5× avg
Amaze Amaze Amaze370.8× avg
Bike My Tongue350.3× avg
Redfoot260.0× avg
Vivacious Starling180.7× avg
Crazy Scary Spooky Hilarious120.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%66%
22200m 24 gate madness100%59%
31000m 22 gate WTA100%60%
42200m 24 gate madness100%59%
52000m 22 gate WTA100%66%
61800m 24 gate madness100%55%
71600m 22 gate WTA100%56%
81400m 24 gate madness100%75%
91200m 22 gate WTA100%46%
102200m 24 gate madness100%59%
111400m 22 gate WTA100%56%
121000m 24 gate madness100%50%
132200m 22 gate WTA100%88%
141400m 24 gate madness100%75%
151600m 22 gate WTA100%56%
161800m 24 gate madness100%55%
172000m 22 gate WTA100%66%
182200m 24 gate madness99%59%
191200m 22 gate WTA96%46%
202200m 24 gate madness92%59%
211000m 22 gate WTA89%60%
221800m 24 gate madness82%55%
231000m 22 gate WTA72%60%
241200m 24 gate madness64%80%
251400m 22 gate WTA59%56%
261600m 24 gate madness49%60%
271000m 22 gate WTA43%60%
281800m 24 gate madness33%55%
292000m 22 gate WTA19%66%
302200m 24 gate madness11%59%
311800m 22 gate WTA8%50%
322200m 24 gate madness8%59%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).