Team report · all teams · beta

Supreme Moto NYC

Power 62.6 · #8 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 45% · 18th of 31 · 21 rounds
  • 1000m 22 gate WTA 48% · 17th of 30 · 22 rounds
  • 1200m 24 gate madness 33% · 16th of 19 · 6 rounds
Winning the most points
  • 2200m 24 gate madness 60% · 13th of 33 · 30 rounds
  • 2000m 22 gate WTA 66% · 6th of 33 · 20 rounds
  • 1400m 22 gate WTA 73% · 3rd of 30 · 12 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Raider Dash16355%
Sleeping Beauty11751%
Glutton10656%
Desperado10462%
Nova Cyclone9956%
Anarchist's Cookbook8061%
Redfoot7950%
Better Late Then Never7863%
Bong Ripper7760%
She's All That7556%
Dude, I Almost Had You6654%
Kobayashi Porcelain 6440%
My Little Soda Pop6451%
Eras6351%
Dominant Bear6049%
Despacito5850%
Anora5753%
Shopaholic5643%
The Running Man5450%
Abracadabra5357%
Katabasis4450%
Quiche4152%
Bike My Tongue4039%
Another One Bikes The Dust3936%
You Can't Handle The Truth3861%
Hasta La Vista Baby3856%
Crazy Scary Spooky Hilarious3448%
Lark On My Go-Kart2541%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%66%
22200m 24 gate madness100%60%
31000m 22 gate WTA100%48%
42200m 24 gate madness100%60%
52000m 22 gate WTA100%66%
61800m 24 gate madness100%45%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%58%
91200m 22 gate WTA100%59%
102200m 24 gate madness100%60%
111400m 22 gate WTA100%73%
121000m 24 gate madness100%50%
132200m 22 gate WTA100%50%
141400m 24 gate madness100%58%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%45%
172000m 22 gate WTA100%66%
182200m 24 gate madness99%60%
191200m 22 gate WTA92%59%
202200m 24 gate madness86%60%
211000m 22 gate WTA80%48%
221800m 24 gate madness75%45%
231000m 22 gate WTA65%48%
241200m 24 gate madness59%33%
251400m 22 gate WTA54%73%
261600m 24 gate madness48%50%
271000m 22 gate WTA36%48%
281800m 24 gate madness28%45%
292000m 22 gate WTA20%66%
302200m 24 gate madness13%60%
311800m 22 gate WTA6%—
322200m 24 gate madness6%60%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).