Team report · Pro league · beta

Supreme Moto NYC

Power 58.0 · #7 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 44% · 24th of 37 · 16 rounds
  • 1800m 4 gate WTA 45% · 27th of 38 · 18 rounds
  • 1600m 6 gate WTA 44% · 16th of 31 · 9 rounds
Winning the most points
  • 2200m 6 gate WTA 75% · 1st of 38 · 18 rounds
  • 1000m 1v1 75% · 4th of 37 · 16 rounds
  • 2200m 24 gate madness 68% · 9th of 39 · 19 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1800m 4 gate WTA

← all cores
Supreme Moto NYC

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%56%
22200m 6 gate WTA100%75%
31000m 1v1100%75%
42200m 6 gate madness100%69%
52000m 12 gate madness100%53%
61800m 24 gate madness100%56%
71600m 4 gate WTA100%50%
81200m 6 gate WTA100%69%
91600m 1v1100%50%
101000m 6 gate madness100%44%
111400m 12 gate madness100%63%
121000m 24 gate madness100%63%
131200m 4 gate WTA100%56%
142000m 6 gate WTA100%63%
151600m 1v1100%50%
161800m 6 gate madness100%50%
172000m 12 gate madness100%53%
182200m 24 gate madness99%68%
191800m 4 gate WTA99%45%
201800m 6 gate WTA98%50%
212000m 1v196%69%
221600m 6 gate madness90%53%
231000m 12 gate madness82%62%
241200m 24 gate madness77%73%
251400m 4 gate WTA68%56%
261600m 6 gate WTA58%44%
271400m 1v149%43%
281800m 6 gate madness38%50%
291800m 12 gate madness30%50%
302200m 24 gate madness19%68%
311800m 4 gate WTA11%45%
322200m 6 gate WTA11%75%
332000m 1v17%69%
341800m 6 gate madness7%50%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).