Team report · Pro league · beta

Supreme Moto NYC

Power 57.9 · #2 of 12 on Glory · Power Rankings
Compare with
Losing the most points
  • 2200m 16 gate WTA 25% · 10th of 11 · 8 rounds
  • 2200m 4 gate WTA 32% · 10th of 11 · 7 rounds
  • 1400m 4 gate WTA 37% · 9th of 11 · 6 rounds
Winning the most points
  • 1600m 24 gate WTA 67% · 2nd of 11 · 10 rounds
  • 1400m 6 gate WTA 72% · 2nd of 11 · 7 rounds
  • 1800m 4 gate WTA 58% · 5th of 11 · 7 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
My Little Soda Pop591.5× avg
Propane Princess521.3× avg
Beam Enforcer510.6× avg
Glutton492.3× avg
Better Late Then Never490.9× avg
Desperado471.9× avg
Crypt Rogue410.3× avg
She's All That322.3× avg
Crimson Siren321.8× avg
Hashtag Winning270.7× avg
Lacks Composure270.8× avg
Very Hungry Caterpiller240.8× avg
Ramadan221.7× avg
Sleeping Beauty210.5× avg
Big Bad Wolf191.0× avg
Dude, I Almost Had You181.3× avg
Anarchist's Cookbook151.1× avg
The Running Man140.0× avg
You Can't Handle The Truth140.0× avg
Hasta La Vista Baby140.0× avg
Katabasis102.4× avg
Don't You Know Pump It Up102.4× avg
Kobayashi Porcelain 80.0× avg
s1mple70.0× avg
Can't Stop, Won't Stop40.0× avg
Shopaholic40.0× avg
Bong Ripper30.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%100%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%75%
41600m 24 gate WTA100%67%
51800m 4 gate WTA100%58%
62000m 6 gate WTA100%47%
72200m 16 gate WTA100%25%
81200m 24 gate WTA100%100%
92200m 4 gate WTA100%32%
102000m 6 gate WTA100%47%
112200m 16 gate WTA100%25%
121600m 24 gate WTA100%67%
131400m 4 gate WTA100%37%
141400m 6 gate WTA100%72%
151000m 16 gate WTA100%50%
161400m 24 gate WTA100%75%
171000m 4 gate WTA100%100%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%75%
201600m 24 gate WTA96%67%
211800m 4 gate WTA91%58%
222000m 6 gate WTA91%47%
231600m 16 gate WTA91%100%
241800m 24 gate WTA83%100%
252200m 4 gate WTA78%32%
261400m 6 gate WTA74%72%
271800m 16 gate WTA70%67%
281600m 24 gate WTA57%67%
291400m 4 gate WTA39%37%
301200m 6 gate WTA17%—
311000m 16 gate WTA9%50%
322200m 24 gate WTA9%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).