Team report · all teams

T/J Racing

Power 63.6 · #2 of 34 · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

T/J Racing
Core2200m24 gate madnessavg 13% · 1.6/map1000m1v1avg 50% · 1.1/map2000m6 gate WTAavg 17% · 1.1/map1800m24 gate madnessavg 13% · 1.1/map1600m24 gate WTAavg 4.2% · 1.0/map1200m6 gate WTAavg 17% · 0.9/map2000m22 gate WTAavg 4.5% · 0.8/map1000m22 gate WTAavg 4.5% · 0.8/map1800m4 gate WTAavg 25% · 0.8/map1000m6 gate madnessavg 50% · 0.8/map
Risk or Fate
Top 11%
top 3 1/4
★Top 12%
Top 34%
top 3 0/2
Middle
★Top 5%
won 0/3
Bottom 31%
kwak
Top 32%
top 3 0/4
Top 29%
top 3 1/2
Top 21%
Top 26%
won 0/2
Middle
won 0/1
Bottom 15%
Justice
Bottom 30%
won 2/3
Top 38%
Middle
★Top 24%
Middle
won 0/1
Bottom 37%
top 3 2/2
Duck
Top 28%
Top 13%
top 3 1/2
Top 29%
Top 36%
won 0/2
Middle
won 0/1
Top 19%
Dreams Money Can Buy
Top 11%
top 3 0/4
Top 26%
Top 31%
top 3 0/2
Middle
Top 22%
won 1/3
Bottom 27%
won 0/1
Diamondz Dancing
Top 19%
top 3 2/4
Middle
top 3 1/2
Bottom 13%
Middle
won 0/3
Bottom 16%
won 0/1
Dandy Daisy
Top 6%
top 3 0/4
Top 36%
top 3 0/2
Middle
Bottom 14%
Middle
won 0/2
Bottom 37%
won 0/1
Digital Dash
Top 25%
★Top 1%
top 3 0/2
★Top 11%
Top 17%
won 0/2
★Top 22%
won 0/1
★Top 3%
Ironic Fate
Top 13%
top 3 1/4
Top 29%
Middle
Top 21%
won 1/3
Duck Duck Goose
Top 23%
top 3 0/2
Top 15%
Middle
won 0/1
Top 36%
won 0/1
Middle
Cuatro Cuatro
Top 8%
top 3 2/4
Top 22%
top 3 0/2
Top 29%
won 0/3
Middle
won 1/1
Golden Speedster
Bottom 36%
Bottom 22%
Top 31%
won 0/1
Bottom 18%
top 3 1/2
Genuine Risk
Top 35%
top 3 0/4
Top 39%
top 3 0/2
Bottom 24%
Middle
won 0/3
Rapid Arrow
Middle
Middle
Middle
won 0/1
Middle
top 3 1/2
Quite Ironic
★Top 1%
top 3 3/4
Top 39%
top 3 0/2
Middle
Top 7%
won 1/2
Jumping in the Bushes
Top 4%
top 3 1/4
Top 31%
top 3 1/2
Top 10%
won 0/1
Jumping for the Moon
Bottom 28%
top 3 0/4
Bottom 16%
won 0/2
Bottom 1%
All the Stars
Top 27%
top 3 1/4
Middle
Bottom 39%
won 0/1

Cores in 2000m 12 gate madness

← all cores
T/J Racing

No races in this segment.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).