Team report · Lower league

T/J Racing

Power 65.7 · #3 of 24 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1000m 22 gate WTA 36% · 16th of 21 · 8 rounds
Winning the most points
  • 2200m 24 gate madness 63% · 5th of 24 · 25 rounds
  • 1200m 22 gate WTA 84% · 1st of 24 · 13 rounds
  • 1600m 22 gate WTA 67% · 4th of 24 · 15 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

T/J Racing
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.3/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Risk or Fate
Top 11%
top 3 3/25
★Top 5%
won 1/10
Top 34%
top 3 1/8
Bottom 31%
won 0/8
Middle
won 1/15
Top 32%
top 3 0/10
Top 37%
won 2/13
Top 26%
won 0/2
Bottom 30%
top 3 1/5
Top 11%
won 0/7
kwak
Top 32%
top 3 2/25
Top 26%
won 0/8
Top 29%
top 3 1/8
Middle
won 0/8
Top 21%
won 2/15
Middle
top 3 1/10
Middle
won 1/13
Middle
won 0/2
Middle
top 3 0/5
Top 35%
won 0/7
Digital Dash
Top 25%
top 3 5/17
Top 17%
won 1/8
★Top 1%
top 3 2/8
Top 22%
won 0/8
★Top 11%
won 3/15
Top 28%
top 3 1/10
Top 25%
won 0/13
Top 25%
won 0/2
Top 27%
top 3 0/5
Top 29%
won 1/7
Ironic Fate
Top 13%
top 3 3/25
Top 21%
won 0/10
Middle
Middle
won 0/15
Middle
top 3 1/10
Middle
won 0/13
Middle
won 0/2
Top 19%
won 0/7
Dandy Daisy
Top 6%
top 3 4/25
Middle
won 0/2
Top 36%
top 3 4/8
Bottom 37%
Middle
won 1/15
Bottom 29%
won 0/13
Bottom 23%
won 0/2
Bottom 34%
★Top 8%
won 1/7
Duck
Top 28%
Top 36%
won 0/2
Top 13%
top 3 1/8
Middle
won 0/8
Top 30%
won 1/15
Middle
top 3 3/10
Middle
won 1/13
Bottom 36%
won 0/2
Middle
top 3 1/5
Top 34%
won 0/7
Diamondz Dancing
Top 19%
top 3 4/25
Middle
won 0/10
Middle
top 3 3/8
Bottom 16%
won 0/8
Bottom 14%
Bottom 16%
top 3 0/10
Top 29%
won 0/7
Genuine Risk
Top 35%
top 3 2/25
Middle
won 0/10
Top 39%
top 3 0/8
Bottom 14%
top 3 0/10
Bottom 6%
top 3 0/5
Middle
won 0/7
Duck Duck Goose
Middle
won 1/2
Top 23%
top 3 0/8
Top 36%
won 0/8
Top 14%
won 1/15
★Top 1%
top 3 3/10
★Top 15%
won 4/13
★Top 1%
won 1/2
Top 31%
top 3 1/5
Middle
Cuatro Cuatro
Top 8%
top 3 2/25
Top 29%
won 1/10
Top 22%
top 3 2/8
Middle
won 0/8
Middle
Middle
top 3 1/5
Top 8%
won 1/7
Quite Ironic
★Top 1%
top 3 6/25
Top 7%
won 1/8
Top 39%
top 3 0/8
Top 19%
top 3 0/10
Middle
top 3 1/5
Dreams Money Can Buy
Top 11%
top 3 6/25
Top 22%
won 1/10
Top 31%
top 3 0/8
Bottom 27%
Middle
Middle
Middle
won 0/2
Bottom 26%
Top 16%
won 0/7
Justice
Top 38%
Middle
won 1/8
Middle
won 0/15
Top 20%
top 3 2/10
Top 16%
won 0/13
Top 21%
won 0/2
Middle
top 3 0/5
Rapid Arrow
Middle
Middle
won 0/8
Bottom 35%
won 0/15
Top 39%
top 3 4/10
Top 25%
won 1/13
Top 39%
won 0/2
Top 39%
top 3 0/5
Golden Speedster
Top 31%
won 0/8
Bottom 36%
won 0/15
Middle
top 3 1/10
Bottom 38%
won 2/13
Middle
won 0/2
Top 35%
top 3 1/5
Metallic Shadow
Top 18%
★Top 14%
won 2/6
Bottom 40%
won 1/15
Bottom 36%
won 0/13
★Top 10%
Middle
won 0/7
Jumping in the Bushes
Top 4%
top 3 3/25
Top 10%
won 0/8
Top 31%
top 3 0/8
Middle
top 3 1/5
Money can't buy happiness
Middle
top 3 0/17
Bottom 38%
won 0/6
Jumping for the Moon
Bottom 28%
top 3 0/8
Bottom 16%
won 0/4
Bottom 1%
won 0/2
Bottom 1%
All the Stars
Top 27%
top 3 0/8
Bottom 39%
won 0/2
Middle
Top 28%

Cores in 1600m 24 gate madness

← all cores
T/J Racing
  • Digital Dashtop 3 1 of 2 (avg 13%) · league rank Top 13% (16%)
  • Duck Duck Goosetop 3 1 of 2 (avg 13%) · league rank Top 13% (16%)
  • kwaktop 3 0 of 2 (avg 13%) · league rank Top 20% (15%)
  • Duck top 3 0 of 2 (avg 13%) · league rank Top 31% (14%)
  • Ironic Fatetop 3 0 of 2 (avg 13%) · league rank Middle (12%)
  • Risk or Fatetop 3 0 of 2 (avg 13%) · league rank Middle (12%)
  • Dandy Daisytop 3 0 of 2 (avg 13%) · league rank Middle (12%)
  • Cuatro Cuatrotop 3 1 of 2 (avg 13%) · league rank Middle (12%)
  • Dreams Money Can Buytop 3 0 of 2 (avg 13%) · league rank Middle (11%)
  • Justicetop 3 0 of 2 (avg 13%) · league rank Bottom 38% (11%)
  • Rapid Arrowtop 3 0 of 2 (avg 13%) · league rank Bottom 26% (9.6%)
  • Diamondz Dancingtop 3 0 of 2 (avg 13%) · league rank Bottom 11% (7.4%)

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%60%
22200m 24 gate madness100%63%
31000m 22 gate WTA100%36%
42200m 24 gate madness100%63%
52000m 22 gate WTA100%60%
61800m 24 gate madness100%51%
71600m 22 gate WTA100%67%
81400m 24 gate madness100%60%
91200m 22 gate WTA100%84%
102200m 24 gate madness100%63%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%40%
132200m 22 gate WTA100%54%
141400m 24 gate madness100%60%
151600m 22 gate WTA100%67%
161800m 24 gate madness100%51%
172000m 22 gate WTA100%60%
182200m 24 gate madness96%63%
191200m 22 gate WTA93%84%
202200m 24 gate madness86%63%
211000m 22 gate WTA82%36%
221800m 24 gate madness82%51%
231000m 22 gate WTA79%36%
241200m 24 gate madness71%67%
251400m 22 gate WTA64%50%
261600m 24 gate madness54%50%
271000m 22 gate WTA50%36%
281800m 24 gate madness36%51%
292000m 22 gate WTA29%60%
302200m 24 gate madness18%63%
311800m 22 gate WTA11%61%
322200m 24 gate madness11%63%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).