Team report · Lower league

T/J Racing

Power 52.6 · #13 of 25 on Glory · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

T/J Racing
Core1600m24 gate WTAavg 4.2% · 3.4/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.1/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map2200m4 gate WTAavg 25% · 1.7/map1400m6 gate WTAavg 17% · 1.5/map1400m4 gate WTAavg 25% · 1.1/map
Risk or Fate
Middle
won 0/3
★Top 12%
won 0/3
Top 14%
won 1/2
Top 34%
won 2/2
Justice
Middle
won 0/3
★Top 24%
Bottom 34%
won 0/1
Top 23%
won 0/1
★Top 30%
won 1/2
★Top 38%
won 1/1
kwak
Top 21%
won 0/3
Middle
won 0/1
Bottom 24%
won 1/2
Duck Duck Goose
Top 15%
won 0/3
★Top 2%
won 0/1
Middle
won 0/2
Dreams Money Can Buy
Middle
won 0/3
Top 26%
won 1/3
Top 18%
won 0/2
Digital Dash
★Top 11%
won 1/3
Top 30%
won 0/1
★Top 3%
won 0/2
Rapid Arrow
Middle
Bottom 36%
won 1/1
Middle
won 0/1
Middle
won 0/2
Bottom 38%
won 0/1
Duck
Top 29%
won 0/3
Bottom 35%
won 0/1
Top 19%
Diamondz Dancing
Bottom 13%
won 0/3
Top 33%
won 0/2
★Top 32%
won 0/2
Dandy Daisy
Middle
won 0/3
Bottom 14%
Top 9%
won 0/2
Golden Speedster
Bottom 36%
won 0/3
Bottom 22%
Middle
won 0/1
Ironic Fate
Top 29%
won 0/3
Top 22%
won 0/2
Cuatro Cuatro
Top 11%
won 0/2
Genuine Risk
Bottom 24%
won 0/3
Middle
won 0/2
Quite Ironic
Middle
won 0/3
★Top 1%
won 1/2

Cores in 1800m 4 gate WTA

← all cores
T/J Racing

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%100%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%0%
41600m 24 gate WTA100%42%
51800m 4 gate WTA100%0%
62000m 6 gate WTA100%34%
72200m 16 gate WTA100%100%
81200m 24 gate WTA100%0%
92200m 4 gate WTA100%100%
102000m 6 gate WTA100%34%
112200m 16 gate WTA100%100%
121600m 24 gate WTA100%42%
131400m 4 gate WTA100%100%
141400m 6 gate WTA100%100%
151000m 16 gate WTA100%0%
161400m 24 gate WTA100%0%
171000m 4 gate WTA100%100%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%0%
201600m 24 gate WTA100%42%
211800m 4 gate WTA100%0%
222000m 6 gate WTA98%34%
231600m 16 gate WTA93%0%
241800m 24 gate WTA85%0%
252200m 4 gate WTA73%100%
261400m 6 gate WTA54%100%
271800m 16 gate WTA51%0%
281600m 24 gate WTA39%42%
291400m 4 gate WTA15%100%
301200m 6 gate WTA10%—
311000m 16 gate WTA7%0%
322200m 24 gate WTA7%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).