No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 100% 1r · 2.0/map | 100% 1r · 1.1/map | 0% 2r · 2.0/map | — | 100% 2r · 1.7/map | ||
| 6 gate WTA | — | 100% 2r · 1.5/map | 34% 3r · 21st · 3.0/map | ||||
| 16 gate WTA | 0% 1r · 1.1/map | 0% 1r · 2.0/map | 0% 1r · 0.9/map | 0% 1r · 0.5/map | 100% 2r · 2.0/map | ||
| 24 gate WTA | 0% 1r · 1.0/map | 0% 1r · 1.0/map | 42% 3r · 14th · 3.4/map | 0% 1r · 0.8/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores
Click a heat-map cell to see who ran that segment| Core | Races | Beats the field | Best segment | Needs work |
|---|---|---|---|---|
| Risk or Fate | 18 | 47% | 2000m 6 gate WTA 47% · 3 | 1600m 24 gate WTA 38% · 3 |
| Justice | 16 | 52% | 1600m 24 gate WTA 55% · 3 | — |
| kwak | 14 | 53% | 1600m 24 gate WTA 81% · 3 | — |
| Duck Duck Goose | 14 | 56% | 1600m 24 gate WTA 86% · 3 | — |
| Dreams Money Can Buy | 14 | 43% | 2000m 6 gate WTA 53% · 3 | 1600m 24 gate WTA 49% · 3 |
| Digital Dash | 13 | 44% | 1600m 24 gate WTA 49% · 3 | — |
| Rapid Arrow | 12 | 43% | — | — |
| Duck | 12 | 56% | 1600m 24 gate WTA 59% · 3 | — |
| Diamondz Dancing | 12 | 57% | 1600m 24 gate WTA 58% · 3 | — |
| Dandy Daisy | 11 | 31% | 1600m 24 gate WTA 26% · 3 | — |
| Golden Speedster | 10 | 42% | 1600m 24 gate WTA 19% · 3 | — |
| Ironic Fate | 8 | 44% | 2000m 6 gate WTA 20% · 3 | — |
| Cuatro Cuatro | 8 | 60% | — | — |
| Genuine Risk | 7 | 48% | 1600m 24 gate WTA 45% · 3 | — |
| Quite Ironic | 5 | 66% | 1600m 24 gate WTA 57% · 3 | — |
| Metallic Shadow | 3 | 48% | — | — |
| Finest Expectation | 3 | 67% | — | — |
| Jumping in the Bushes | 2 | 61% | — | — |
| Money can't buy happiness | 2 | 61% | — | — |
| Oh Sweet Irony | 1 | 74% | — | — |
Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).