Team report · Pro league · alpha

HellBound Legends

Power 34.8 · #11 of 12 on Miracles · Power Rankings
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Dongle841.1× avg
DoubleDealing820.9× avg
Lucifer's Horcrux800.7× avg
Panzer Division800.4× avg
Jetwave Warrior681.1× avg
Drag680.3× avg
Grid Warrior681.1× avg
Immortal Outlaw660.0× avg
Sin to Win660.5× avg
Evolving Spirit660.2× avg
Everyone Wishes611.9× avg
Apollo II540.8× avg
Perfect Cadence530.9× avg
Deal with the Devil500.0× avg
Finish line menace410.0× avg
Fighter Jet360.5× avg
Mad Maxie340.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).