Team report · Pro league · alpha

HellBound Legends

Power 41.6 · #34 of 40 on Measure · Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 2200m 6 gate WTA

← all cores
HellBound Legends

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%0%
22200m 6 gate WTA100%100%
31000m 1v1100%50%
42200m 6 gate madness100%50%
52000m 12 gate madness100%50%
61800m 24 gate madness100%50%
71600m 4 gate WTA100%0%
81200m 6 gate WTA100%50%
91600m 1v1100%50%
101000m 6 gate madness100%0%
111400m 12 gate madness100%50%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%0%
142000m 6 gate WTA100%50%
151600m 1v1100%50%
161800m 6 gate madness100%0%
172000m 12 gate madness100%50%
182200m 24 gate madness99%50%
191800m 4 gate WTA99%50%
201800m 6 gate WTA98%50%
212000m 1v196%0%
221600m 6 gate madness90%100%
231000m 12 gate madness82%100%
241200m 24 gate madness77%100%
251400m 4 gate WTA68%100%
261600m 6 gate WTA58%100%
271400m 1v149%—
281800m 6 gate madness38%0%
291800m 12 gate madness30%—
302200m 24 gate madness19%50%
311800m 4 gate WTA11%50%
322200m 6 gate WTA11%100%
332000m 1v17%0%
341800m 6 gate madness7%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).