Compare with
Losing the most points
- 1400m 12 gate madness 9% · 36th of 37 · 11 rounds
- 2200m 24 gate madness 46% · 26th of 40 · 69 rounds
- 1800m 1v1 40% · 34th of 40 · 29 rounds
Winning the most points
- 1000m 1v1 69% · 2nd of 40 · 55 rounds
- 1600m 6 gate madness 68% · 2nd of 40 · 35 rounds
- 1200m 22 gate WTA 77% · 1st of 39 · 22 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1000m 22 gate WTA
← all coresNorth West
- J J Gabrielbeats 65% · 36 races · 8 won · 15 top 3
- Work from homebeats 64% · 36 races · 0 won · 7 top 3
- Speedy Freakbeats 59% · 36 races · 1 won · 12 top 3
- Radicalised WFHbeats 56% · 36 races · 0 won · 0 top 3
- Arc Raiderbeats 54% · 36 races · 2 won · 7 top 3
- Ok Blood Sprinterbeats 49% · 36 races · 0 won · 1 top 3
- Ibrabeats 49% · 36 races · 2 won · 8 top 3
- Ascendbeats 47% · 36 races · 3 won · 6 top 3
- Left Eye Lopezbeats 46% · 36 races · 0 won · 0 top 3
- Nanibeats 45% · 36 races · 1 won · 4 top 3
- Living Miragebeats 42% · 36 races · 0 won · 3 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).