๐BLACK SHEEP๐ vs ๐ฒTeam Fingerprint.com๐ฒ
Each box: left = your win %, right = theirs, with rounds played ยท green = ahead, red = behind (5+ points)| Race โ ยท distance โ | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 43%19r 48%20r | 50%4r 75%4r | 54%7r 60%7r | 63%8r 88%8r | 35%14r 47%16r | 50%4r 50%4r | 49%13r 74%13r |
| 6 gate madness | 50%14r 47%15r | 37%9r 39%9r | 100%4r 25%4r | 27%8r 73%8r | 50%8r 63%8r | 63%12r 36%15r | 66%11r 49%12r |
| 12 gate madness | โ0r โ0r | 50%4r 100%4r | 100%2r 50%2r | 100%4r 75%4r | |||
| 24 gate madness | 33%6r 43%7r | 67%6r 33%6r | 75%4r 67%6r | 0%2r 0%1r | 50%8r 56%9r | 100%11r 54%17r | |
| 4 gate WTA | 100%4r 33%3r | 75%4r 50%5r | 50%8r 42%9r | 50%4r 75%4r | 25%12r 69%10r | 75%4r 50%4r | 56%7r 47%6r |
| 6 gate WTA | 100%4r 0%5r | 55%7r 59%6r | 50%4r 25%4r | 25%4r 50%4r | 37%16r 69%13r | 50%4r 27%6r | |
| 12 gate WTA | 75%4r 25%4r | 75%4r 50%4r | |||||
| 16 gate WTA | 25%4r 35%5r | 75%4r 0%4r | 75%4r 33%3r | 0%2r 100%3r | 88%8r 33%6r | ||
| 22 gate WTA | 50%6r 78%5r | 50%6r 67%9r | 0%2r 100%1r | 0%6r 78%9r | 100%2r 33%3r | 25%4r 83%6r | 50%2r 67%3r |
| 24 gate WTA | 25%4r 33%3r | 25%4r 33%3r | 64%9r 65%8r | 75%4r 33%3r | โ0r 50%2r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ/mapโ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 24 gate madness
โ close- Barbie Girltop 3 0 of 6 (avg 13%) ยท league rank Top 7% (16%)
- Test Playtop 3 1 of 6 (avg 13%) ยท league rank Top 9% (16%)
- Fire Seductresstop 3 1 of 6 (avg 13%) ยท league rank Top 10% (16%)
- Game Ontop 3 1 of 6 (avg 13%) ยท league rank Top 12% (16%)
- King of Firetop 3 2 of 6 (avg 13%) ยท league rank Top 14% (15%)
- Magic Testtop 3 1 of 6 (avg 13%) ยท league rank Top 16% (15%)
- Press Playtop 3 3 of 6 (avg 13%) ยท league rank Top 17% (15%)
- Just For Metop 3 0 of 6 (avg 13%) ยท league rank Top 22% (14%)
- EZ Midtop 3 0 of 4 (avg 13%) ยท league rank Top 29% (13%)
- Short & Fasttop 3 2 of 6 (avg 13%) ยท league rank Top 30% (13%)
- Testedtop 3 0 of 6 (avg 13%) ยท league rank Middle (11%)
- Mamba Spintop 3 0 of 2 (avg 13%)
- No Classtop 3 0 of 6 (avg 13%) ยท league rank Bottom 30% (9.0%)
- Veyrontop 3 2 of 6 (avg 13%) ยท league rank Top 2% (18%)
- Starstrucktop 3 0 of 6 (avg 13%) ยท league rank Top 4% (17%)
- Sausage Boattop 3 0 of 6 (avg 13%) ยท league rank Top 9% (16%)
- Fisher Tigertop 3 1 of 6 (avg 13%) ยท league rank Top 11% (16%)
- Mahlowtop 3 0 of 6 (avg 13%) ยท league rank Top 13% (15%)
- Jinbeitop 3 2 of 6 (avg 13%) ยท league rank Top 26% (14%)
- Stretchy Pantstop 3 1 of 6 (avg 13%) ยท league rank Top 27% (14%)
- Water 7top 3 0 of 6 (avg 13%) ยท league rank Top 32% (13%)
- Hachitop 3 2 of 6 (avg 13%) ยท league rank Top 38% (12%)
- Isagitop 3 0 of 6 (avg 13%) ยท league rank Middle (12%)
- Escanortop 3 0 of 6 (avg 13%) ยท league rank Bottom 38% (9.9%)
- Steel Destroyertop 3 0 of 6 (avg 13%) ยท league rank Bottom 14% (7.3%)
๐ฒTeam Fingerprint.com๐ฒ: Power 55.0, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).