Team report · Pro league · beta

🐑BLACK SHEEP🐑

Team vault →
Compare with

🐑BLACK SHEEP🐑 vs 🎲Team Fingerprint.com🎲

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 22 gate WTA

✕ close
🐑BLACK SHEEP🐑
🎲Team Fingerprint.com🎲
  • Maelstromwon 0 of 3 (avg 4.5%) · league rank Top 1% (8.4%)
  • Steel Destroyerwon 0 of 3 (avg 4.5%) · league rank Top 3% (7.7%)
  • Half A Secondwon 0 of 3 (avg 4.5%) · league rank Top 6% (7.3%)
  • Crypt Infernowon 0 of 3 (avg 4.5%) · league rank Top 13% (6.5%)
  • Spectral Knightwon 0 of 3 (avg 4.5%) · league rank Top 19% (6.2%)
  • Royal Turbinewon 0 of 3 (avg 4.5%) · league rank Top 21% (6.1%)
  • Milk, Againwon 0 of 3 (avg 4.5%) · league rank Top 24% (6.0%)
  • The Priuswon 0 of 3 (avg 4.5%) · league rank Middle (4.9%)
  • In Due Timewon 0 of 3 (avg 4.5%) · league rank Middle (4.9%)
  • Venatorwon 1 of 3 (avg 4.5%) · league rank Middle (4.5%)
  • Jasplewwon 0 of 3 (avg 4.5%) · league rank Bottom 24% (2.9%)

🎲Team Fingerprint.com🎲: Power 55.0, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).