Team report · Pro league · beta

🐑BLACK SHEEP🐑

Power 58.2 · #6 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1600m 4 gate WTA 25% · 34th of 37 · 12 rounds
  • 1600m 1v1 42% · 32nd of 40 · 24 rounds
  • 1800m 6 gate madness 41% · 31st of 39 · 18 rounds
Winning the most points
  • 2000m 12 gate madness 75% · 2nd of 40 · 24 rounds
  • 2200m 24 gate madness 91% · 2nd of 39 · 15 rounds
  • 1800m 24 gate madness 92% · 1st of 37 · 12 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1400m 4 gate WTA

← all cores
🐑BLACK SHEEP🐑

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%50%
22200m 6 gate WTA100%66%
31000m 1v1100%50%
42200m 6 gate madness100%58%
52000m 12 gate madness100%75%
61800m 24 gate madness100%92%
71600m 4 gate WTA100%25%
81200m 6 gate WTA100%67%
91600m 1v1100%42%
101000m 6 gate madness100%58%
111400m 12 gate madness100%42%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%67%
142000m 6 gate WTA100%75%
151600m 1v1100%42%
161800m 6 gate madness100%41%
172000m 12 gate madness100%75%
182200m 24 gate madness99%91%
191800m 4 gate WTA99%42%
201800m 6 gate WTA98%42%
212000m 1v196%75%
221600m 6 gate madness90%55%
231000m 12 gate madness82%75%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%38%
261600m 6 gate WTA58%88%
271400m 1v149%50%
281800m 6 gate madness38%41%
291800m 12 gate madness30%75%
302200m 24 gate madness19%91%
311800m 4 gate WTA11%42%
322200m 6 gate WTA11%66%
332000m 1v17%75%
341800m 6 gate madness7%41%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).