Compare with
Losing the most points
- 1000m 6 gate madness 29% · 39th of 40 · 17 rounds
- 1400m 1v1 33% · 38th of 40 · 18 rounds
- 2200m 6 gate madness 46% · 23rd of 40 · 13 rounds
Winning the most points
- 1600m 6 gate madness 64% · 7th of 40 · 14 rounds
- 1200m 6 gate madness 58% · 10th of 40 · 23 rounds
- 2200m 1v1 58% · 10th of 40 · 22 rounds
Maps, best to worst
Strongest cores
- Just For Me1.5× avg · 21 races
- Scroll Up1.4× avg · 38 races
- Game On1.2× avg · 73 races
Cores that need work
- Short & Fast0.5× avg · 23 races
- EZ Mid-Queen0.5× avg · 21 races
- Waspita X0.6× avg · 18 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).