Compare with
Losing the most points
- 1200m 6 gate madness 22% · 32nd of 33 · 10 rounds
- 1000m 6 gate madness 22% · 31st of 32 · 8 rounds
- 1600m 6 gate madness 33% · 23rd of 32 · 6 rounds
Winning the most points
- 1800m 1v1 78% · 3rd of 32 · 8 rounds
- 2200m 6 gate madness 67% · 7th of 31 · 6 rounds
- 2000m 6 gate madness 60% · 11th of 32 · 8 rounds
Maps, best to worst
Strongest cores
- EZ Mid-Queen1.6× avg · 11 races
- Game On1.4× avg · 23 races
- EZ Long Freak1.2× avg · 22 races
Cores that need work
- Press Play0.5× avg · 11 races
- Scroll Up0.8× avg · 15 races
- Short & Fast0.8× avg · 13 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).