- 2200m 24 gate madness 21% · 21st of 24 · 14 rounds
- 2000m 22 gate WTA 33% · 13th of 19 · 6 rounds
- 1400m 24 gate madness 33% · 14th of 18 · 6 rounds
- 1200m 22 gate WTA 56% · 11th of 24 · 9 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.1/map | 2000m22 gate WTAavg 4.5% · 3.3/map | 1800m24 gate madnessavg 13% · 3.2/map | 1000m22 gate WTAavg 4.5% · 3.1/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 1.9/map | 1400m22 gate WTAavg 4.5% · 1.6/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Midas | Bottom 5% top 3 0/14 | Bottom 17% won 0/6 | Bottom 4% top 3 0/5 | — | Bottom 18% won 0/9 | — | — | — | — | Bottom 5% won 0/3 |
| Turkish | Bottom 29% top 3 3/14 | Bottom 29% won 1/6 | Bottom 27% top 3 1/5 | Bottom 24% | Bottom 24% won 0/9 | — | Bottom 24% | — | Bottom 22% | Bottom 28% won 0/3 |
| Artisan Trance | — | — | Bottom 25% top 3 1/5 | Bottom 15% won 0/5 | Bottom 24% won 0/9 | Bottom 34% top 3 1/6 | Bottom 16% won 0/9 | Bottom 28% won 0/1 | Bottom 15% top 3 0/3 | — |
| Devious Balkan CS | Bottom 8% top 3 0/14 | — | Bottom 18% top 3 0/5 | Bottom 24% | Bottom 32% won 0/9 | — | Bottom 24% won 0/9 | — won 0/1 | Bottom 23% | Bottom 8% |
| Maple Rocket | Bottom 1% top 3 0/14 | Bottom 1% won 0/6 | Bottom 7% top 3 0/5 | Bottom 17% | — | Bottom 23% | — | Bottom 22% | Bottom 17% top 3 0/3 | Bottom 2% won 0/3 |
| Grand Theft Warrior | Bottom 20% top 3 2/14 | Bottom 20% won 0/6 | Bottom 8% top 3 0/5 | — | — | — | — | — | — | Bottom 19% won 0/3 |
| Toyota Hilux | Bottom 1% top 3 0/14 | Bottom 3% won 0/6 | Bottom 4% top 3 0/5 | — | — | — | — | — | — | Bottom 2% won 0/3 |
| Thunderstorm Fangs CSM | — | — | Bottom 38% | ★Top 1% won 1/5 | Top 24% won 2/9 | Top 17% top 3 2/6 | ★Top 3% won 2/9 | Top 19% won 0/1 | ★Top 1% top 3 1/3 | — |
| Big Balkan | Bottom 32% top 3 3/14 | Bottom 15% won 0/6 | Bottom 32% top 3 0/5 | Middle | Bottom 23% | Bottom 1% | Top 36% | Bottom 1% | Middle top 3 0/3 | Bottom 36% |
| Maniae | Bottom 21% top 3 0/14 | Top 39% won 1/6 | Bottom 24% top 3 0/5 | Bottom 19% | — | — | — | — | Bottom 16% top 3 0/3 | Bottom 25% won 0/3 |
| Devious Warrior | — | — | Bottom 7% | Top 29% won 0/5 | Middle won 0/9 | Middle top 3 0/6 | Top 32% won 0/9 | Middle won 0/1 | Top 24% top 3 1/3 | — |
| Beg For Paradise | — | — | Bottom 20% | Bottom 7% won 0/5 | Bottom 20% won 0/9 | Bottom 29% top 3 0/6 | Bottom 12% won 0/9 | Bottom 26% won 0/1 | Bottom 7% top 3 0/3 | — |
| Crazy Eternity | — | Bottom 20% | ★Top 32% | Middle won 0/5 | Middle won 1/9 | ★Top 4% top 3 1/6 | Middle won 1/9 | ★Top 8% won 0/1 | Top 34% top 3 1/3 | — |
| Sweet Eternity | — | Bottom 9% | Bottom 13% top 3 0/5 | Bottom 13% | Bottom 7% won 0/9 | Bottom 19% top 3 0/6 | Bottom 13% won 0/9 | Bottom 17% | Bottom 13% | — |
| Bohica | Bottom 9% top 3 0/14 | Bottom 7% won 0/6 | Bottom 14% top 3 0/5 | — | — | — | — | — | — | Bottom 10% won 0/3 |
| Willie B. Hardigan | Bottom 1% top 3 0/14 | Bottom 1% won 0/6 | Bottom 1% | — | — | — | — | — | — | Bottom 2% won 0/3 |
| I Hope You Die | Bottom 1% top 3 0/14 | Bottom 1% won 0/6 | Bottom 2% | — | — | — | — | — | — | Bottom 2% won 0/3 |
| Infinite Toast | — | — | Bottom 4% top 3 0/5 | Bottom 8% | Bottom 15% won 0/9 | Bottom 10% top 3 0/6 | Bottom 7% | Bottom 9% won 0/1 | Bottom 8% top 3 0/3 | — |
| Skibidi Rizz | Bottom 9% top 3 1/14 | Bottom 3% won 0/6 | Bottom 34% | — | — | — | — | — | — | Bottom 10% won 0/3 |
| Infinite Dapper CS | — | — | — | Top 35% won 0/5 | — | Bottom 25% top 3 0/6 | Bottom 27% won 1/9 | Bottom 26% won 0/1 | Top 39% top 3 0/3 | — |
| Riled Eternity | — | — | Bottom 33% | Bottom 36% won 0/5 | ★Top 10% | Middle top 3 0/6 | Top 18% won 1/9 | Middle won 0/1 | Bottom 35% top 3 0/3 | — |
| Mean Panther | — | — | — | Bottom 31% won 0/5 | — | Bottom 35% top 3 1/6 | Middle won 0/9 | Bottom 34% won 0/1 | Bottom 32% top 3 0/3 | — |
| Yellowstone Escape CSM | — | — | — | Bottom 11% won 0/5 | Bottom 10% | Bottom 3% top 3 0/6 | Bottom 1% won 0/9 | Bottom 5% | Bottom 11% | — |
| Devious Nimbus | Middle | ★Top 31% | Middle | Top 35% won 0/5 | Top 14% won 1/9 | — | Bottom 21% | — won 1/1 | Top 40% | Middle won 1/3 |
| Cant Hurt Me | — | Middle | — | Bottom 26% won 0/5 | — | Bottom 2% top 3 0/6 | Bottom 34% | Bottom 3% | Bottom 29% | — |
Cores in 2200m 22 gate WTA
← all cores- Devious Nimbuswon 1 of 3 (avg 4.5%) · league rank Middle (2.9%)
- Turkishwon 0 of 3 (avg 4.5%) · league rank Bottom 28% (2.5%)
- Maniaewon 0 of 3 (avg 4.5%) · league rank Bottom 25% (2.5%)
- Grand Theft Warriorwon 0 of 3 (avg 4.5%) · league rank Bottom 19% (2.4%)
- Bohicawon 0 of 3 (avg 4.5%) · league rank Bottom 10% (2.3%)
- Skibidi Rizzwon 0 of 3 (avg 4.5%) · league rank Bottom 10% (2.3%)
- Midaswon 0 of 3 (avg 4.5%) · league rank Bottom 5% (2.3%)
- Maple Rocketwon 0 of 3 (avg 4.5%) · league rank Bottom 2% (2.3%)
- Willie B. Hardiganwon 0 of 3 (avg 4.5%) · league rank Bottom 2% (2.3%)
- I Hope You Diewon 0 of 3 (avg 4.5%) · league rank Bottom 2% (2.3%)
- Toyota Hiluxwon 0 of 3 (avg 4.5%) · league rank Bottom 2% (2.3%)
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).