Compare with
Cores
vstwo of yours — pick a team in Compare with to face theirs
Grand Theft Warrior is ahead in 1 of the 6 races they both run, Big Balkan in 4. Biggest edge: 2000m 12 gate madness (18% vs 15%); biggest gap: 1800m 24 gate madness (6.7% vs 8.6%).
| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | —not run Bottom 18%46% | Bottom 4%43% —not run | Bottom 14%45% —not run | ||||
| 6 gate madness | —not run Bottom 13%45% | —not run Middle51% | Bottom 16%45% —not run | Bottom 13%43% —not run | |||
| 12 gate madness | —not run Bottom 1%13% | Bottom 17%18% Bottom 5%15% | |||||
| 24 gate madness | —not run Middle10% | Bottom 8%6.7% Bottom 30%8.6% | Bottom 19%7.2% Bottom 31%8.2% | ||||
| 4 gate WTA | Bottom 12%19% —not run | ||||||
| 6 gate WTA | —not run Top 33%19% | Bottom 4%10% —not run | Bottom 13%11% —not run | Bottom 7%11% —not run | |||
| 12 gate WTA | Bottom 3%4.5% Bottom 19%5.7% | ||||||
| 22 gate WTA | Bottom 6%2.3% Bottom 23%2.9% | Bottom 18%2.4% Bottom 14%2.3% | Bottom 17%2.4% —not run |
Left = Grand Theft Warrior, right = Big Balkan: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance Grand Theft Warrior beats Big Balkan head to head.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).