Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 33% 9r · 27th · 1.0/map | 63% 8r · 9th · 0.6/map | 61% 18r · 10th · 2.0/map | 40% 5r · 20th · 0.5/map | 34% 32r · 33rd · 3.2/map | 54% 47r · 16th · 5.1/map | |
| 22 gate WTA | 36% 32r · 36th · 3.1/map | 22% 18r · 38th · 2.0/map | 27% 16r · 35th · 1.6/map | 56% 18r · 13th · 2.0/map | 100% 1r · 0.1/map | 56% 31r · 15th · 3.2/map | 22% 9r · 33rd · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 22 gate WTA
✕ close- GTO 🔨won 1 of 1 (avg 4.5%)
- GTO-GP🏁won 0 of 1 (avg 4.5%)
- GTO Gryffindor won 0 of 1 (avg 4.5%)
- Oxliviawon 0 of 1 (avg 4.5%)
- GTO Ƶwon 0 of 1 (avg 4.5%)
- Rage Redwon 0 of 1 (avg 4.5%)
- GTO won 0 of 1 (avg 4.5%)
- Ivory Pearlwon 0 of 1 (avg 4.5%)
- Hotshot Pedalwon 0 of 1 (avg 4.5%)
- Inspirationwon 0 of 1 (avg 4.5%)
- London Musclewon 0 of 1 (avg 4.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).