- 1600m 1v1 38% · 36th of 40 · 26 rounds
- 1400m 12 gate madness 31% · 32nd of 37 · 13 rounds
- 2000m 6 gate WTA 31% · 30th of 37 · 13 rounds
- 1000m 1v1 92% · 2nd of 37 · 13 rounds
- 1800m 4 gate WTA 76% · 3rd of 38 · 15 rounds
- 2000m 12 gate madness 62% · 11th of 40 · 26 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| GTO 🔨 | Top 40% top 3 10/26 | Middle top 3 15/22 | Top 14% top 3 2/17 | Top 31% won 3/15 | Bottom 39% won 3/15 | Middle won 2/13 | ||||
| Hotshot Pedal | ★Top 11% top 3 11/26 | Middle top 3 7/22 | ★Top 8% top 3 7/17 | ★Top 19% won 1/15 | ★Top 21% won 7/14 | ★Top 18% won 3/13 | ||||
| GTO | Middle top 3 3/26 | Top 27% top 3 4/17 | Middle won 4/15 | |||||||
| Inspiration | ★Top 21% won 10/26 | Middle top 3 0/17 | Middle | Middle top 3 3/13 | ||||||
| Liberation | ★Top 12% won 12/13 | Top 30% top 3 4/13 | ||||||||
| Obedient Lady | Middle top 3 5/13 | |||||||||
| Ivory Pearl | ★Top 38% top 3 11/22 | Top 31% top 3 2/17 | ★Top 36% won 7/15 | |||||||
| Bergkamps Thunderbolt | Bottom 23% top 3 5/13 | |||||||||
| Lunar Adventure | Bottom 36% top 3 0/13 | |||||||||
| GTO-GP🏁 | Middle top 3 10/26 | Top 40% top 3 3/17 | ||||||||
| GTO Ƶ | Middle top 3 5/26 | Top 21% top 3 3/17 | ||||||||
| London Muscle | ★Top 30% top 3 0/13 | |||||||||
| GTO Gryffindor | Middle top 3 4/26 | Top 17% top 3 4/17 | ||||||||
| Larry & Denise | Bottom 27% top 3 0/17 | |||||||||
| Oxlivia | Middle top 3 2/17 | |||||||||
| Dazzling Pineapples 🍍🍍 | Bottom 36% top 3 1/17 | |||||||||
| Rage Red | Top 28% top 3 1/17 |
Cores in 2000m 1v1
← all cores- Hotshot Pedalwon 7 of 14 (avg 50%) · league rank Top 21% (55%)
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).