Team report · Lower league

Flynn's Back

Power 52.3 · #19 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1600m 1v1 38% · 36th of 40 · 26 rounds
  • 1400m 12 gate madness 31% · 32nd of 37 · 13 rounds
  • 2000m 6 gate WTA 31% · 30th of 37 · 13 rounds
Winning the most points
  • 1000m 1v1 92% · 2nd of 37 · 13 rounds
  • 1800m 4 gate WTA 76% · 3rd of 38 · 15 rounds
  • 2000m 12 gate madness 62% · 11th of 40 · 26 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Flynn's Back
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
GTO 🔨
27%
top 3 10/26
47%
51%
top 3 15/22
16%
top 3 2/17
21%
won 3/15
25%
won 3/15
52%
47%
21%
26%
won 2/13
Hotshot Pedal
★31%
top 3 11/26
50%
51%
top 3 7/22
★18%
top 3 7/17
★22%
won 1/15
25%
★55%
won 7/14
48%
17%
★30%
won 3/13
GTO
26%
top 3 3/26
47%
49%
14%
top 3 4/17
18%
won 4/15
23%
52%
44%
22%
26%
Inspiration
—
54%
won 10/26
★55%
9.6%
top 3 0/17
14%
27%
—
50%
25%
top 3 3/13
—
Liberation
—
50%
—
—
—
—
—
53%
won 12/13
27%
top 3 4/13
—
Obedient Lady
—
★54%
49%
—
—
21%
—
50%
24%
top 3 5/13
—
Ivory Pearl
21%
52%
53%
top 3 11/22
13%
top 3 2/17
17%
★28%
won 7/15
46%
43%
26%
21%
Bergkamps Thunderbolt
—
48%
—
—
—
—
—
52%
21%
top 3 5/13
—
Lunar Adventure
—
44%
—
—
—
—
—
52%
23%
top 3 0/13
—
GTO-GP🏁
26%
top 3 10/26
46%
49%
12%
top 3 3/17
16%
24%
52%
45%
—
26%
GTO Ƶ
24%
top 3 5/26
47%
47%
15%
top 3 3/17
19%
22%
49%
44%
—
24%
London Muscle
—
51%
—
—
—
—
—
★56%
★27%
top 3 0/13
—
GTO Gryffindor
26%
top 3 4/26
44%
49%
15%
top 3 4/17
20%
25%
51%
46%
20%
25%
One More Hemi
—
—
—
—
—
—
—
51%
21%
—
StarAtlas
—
—
—
—
—
—
—
50%
19%
—
Leverage
—
44%
—
—
—
—
—
50%
17%
—
Larry & Denise
17%
—
51%
7.8%
top 3 0/17
12%
23%
49%
52%
—
20%
Oxlivia
23%
48%
47%
9.8%
top 3 2/17
14%
22%
49%
42%
23%
24%
Dazzling Pineapples 🍍🍍
25%
—
45%
8.8%
top 3 1/17
12%
22%
50%
50%
—
25%
Rage Red
28%
—
48%
14%
top 3 1/17
18%
23%
53%
43%
—
28%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
GTO 🔨1921.2× avg
Hotshot Pedal1651.1× avg
GTO 1420.9× avg
Inspiration1160.8× avg
Liberation1031.3× avg
Obedient Lady911.2× avg
Ivory Pearl871.2× avg
Bergkamps Thunderbolt771.2× avg
Lunar Adventure770.9× avg
GTO-GP🏁691.3× avg
GTO Ƶ690.8× avg
London Muscle691.1× avg
GTO Gryffindor 561.0× avg
One More Hemi510.9× avg
StarAtlas 381.1× avg
Leverage380.3× avg
Larry & Denise370.2× avg
Oxlivia370.9× avg
Dazzling Pineapples 🍍🍍 300.5× avg
Rage Red301.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%38%
22200m 6 gate WTA100%54%
31000m 1v1100%92%
42200m 6 gate madness100%69%
52000m 12 gate madness100%62%
61800m 24 gate madness100%54%
71600m 4 gate WTA100%62%
81200m 6 gate WTA100%46%
91600m 1v1100%38%
101000m 6 gate madness100%38%
111400m 12 gate madness100%31%
121000m 24 gate madness100%54%
131200m 4 gate WTA100%62%
142000m 6 gate WTA100%31%
151600m 1v1100%38%
161800m 6 gate madness100%51%
172000m 12 gate madness100%62%
182200m 24 gate madness99%54%
191800m 4 gate WTA99%76%
201800m 6 gate WTA98%46%
212000m 1v196%54%
221600m 6 gate madness91%69%
231000m 12 gate madness82%58%
241200m 24 gate madness77%54%
251400m 4 gate WTA68%44%
261600m 6 gate WTA58%56%
271400m 1v149%44%
281800m 6 gate madness38%51%
291800m 12 gate madness30%57%
302200m 24 gate madness19%54%
311800m 4 gate WTA11%76%
322200m 6 gate WTA11%54%
332000m 1v17%54%
341800m 6 gate madness7%51%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).