Team report · Lower league

Flynn's Back

Power 52.3 · #19 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1600m 1v1 38% · 36th of 40 · 26 rounds
  • 1400m 12 gate madness 31% · 32nd of 37 · 13 rounds
  • 2000m 6 gate WTA 31% · 30th of 37 · 13 rounds
Winning the most points
  • 1000m 1v1 92% · 2nd of 37 · 13 rounds
  • 1800m 4 gate WTA 76% · 3rd of 38 · 15 rounds
  • 2000m 12 gate madness 62% · 11th of 40 · 26 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1400m 12 gate madness

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Flynn's Back

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%38%
22200m 6 gate WTA100%54%
31000m 1v1100%92%
42200m 6 gate madness100%69%
52000m 12 gate madness100%62%
61800m 24 gate madness100%54%
71600m 4 gate WTA100%62%
81200m 6 gate WTA100%46%
91600m 1v1100%38%
101000m 6 gate madness100%38%
111400m 12 gate madness100%31%
121000m 24 gate madness100%54%
131200m 4 gate WTA100%62%
142000m 6 gate WTA100%31%
151600m 1v1100%38%
161800m 6 gate madness100%51%
172000m 12 gate madness100%62%
182200m 24 gate madness99%54%
191800m 4 gate WTA99%76%
201800m 6 gate WTA98%46%
212000m 1v196%54%
221600m 6 gate madness91%69%
231000m 12 gate madness82%58%
241200m 24 gate madness77%54%
251400m 4 gate WTA68%44%
261600m 6 gate WTA58%56%
271400m 1v149%44%
281800m 6 gate madness38%51%
291800m 12 gate madness30%57%
302200m 24 gate madness19%54%
311800m 4 gate WTA11%76%
322200m 6 gate WTA11%54%
332000m 1v17%54%
341800m 6 gate madness7%51%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).