Compare with
Losing the most points
- 1400m 24 gate madness 42% · 27th of 39 · 26 rounds
- 2200m 22 gate WTA 38% · 30th of 38 · 13 rounds
- 1200m 24 gate madness 38% · 22nd of 33 · 9 rounds
Winning the most points
- 2200m 24 gate madness 59% · 9th of 40 · 66 rounds
- 1200m 22 gate WTA 69% · 4th of 39 · 26 rounds
- 2000m 22 gate WTA 57% · 13th of 40 · 43 rounds
Maps, best to worst
Strongest cores
- Hell has Frozen Over1.8× avg · 156 races
- Ember Heard1.8× avg · 314 races
- Massive Prize Pool1.8× avg · 117 races
Cores that need work
- Legendary Osprey0.0× avg · 188 races
- Rock The Bells0.0× avg · 74 races
- Glorius Bastard0.2× avg · 69 races
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 2-3 | 60 / 75 |
| Glory | 11-2 | 199 / 160 |
| Measure | 9-2 | 165 / 137 |
| Miracles | 9-4 | 183 / 144 |
Roster · 25 cores
Expensive SunlightGrungy and PureStella ArtoisEmber HeardBitter Beer FaceHarmonys CashDodgers 2025 WS ChampionsHell has Frozen OverGive 'em HellGrand Theft VictorAbsolute GumLarrys Boy is a CatSprint on that ThangLarry SkellyDelicate FlyerSilver ValkyrieEmbers Lava QueenTMBPOTDDodger GuruEmbers BullsEye Keystone Light SupermodelWhen Ember meets LarryMassive Prize PoolEmbers DutchessYippie Scissor Star
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).