Compare with
Power
53.3
16th of 33 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 57.4 · 11th · 2–2
Worst map
Miracles
Power 53.3 · 16th · 4–3
Above average
Anchor
Power 55.7 · 7th · 2–2
Above average
Glory
Power 53.4 · 17th · 5–3
Where do we lose the most points?
1800m 24 gate madness29%
1000m 22 gate WTA41%
1400m 22 gate WTA30%
Where we win them
2000m 22 gate WTA57%
2200m 24 gate madness52%
1000m 24 gate madness57%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
52% of rounds · 19th of 33 · 36 rounds
0%league average 50%100%
Which cores are costing us?
Legendary Osprey0.0× avg
Thistle0.0× avg
Rock The Bells0.0× avg
Carrying us
Ember Rush2.9× avg
Hell has Frozen Over1.9× avg
Massive Prize Pool1.9× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Grungy and Pure36 races · 4 top 3
Mean Trick36 races · 3 top 3
Give 'em Hell36 races · 5 top 3
Hell has Frozen Over36 races · 10 top 3
› Roster · 25 coresby distance type
Sprint · 10
- Expensive SunlightSprint
- Stella ArtoisSprint
- Bitter Beer FaceSprint
- Dodgers 2025 WS ChampionsSprint-Mid
- Absolute GumSprint
- Larrys Boy is a CatSprint
- Larry SkellySprint
- Dodger GuruSprint
- Embers BullsEye Sprint-Mid
- Keystone Light SupermodelSprint
Mid · 4
Marathon · 11
- Grungy and PureMarathon
- Harmonys CashMarathon
- Hell has Frozen OverMarathon
- Give 'em HellMarathon
- Grand Theft VictorMarathon
- Delicate FlyerMarathon
- Silver ValkyrieMid-Marathon
- Embers Lava QueenMarathon
- TMBPOTDMid-Marathon
- Massive Prize PoolMid-Marathon
- Yippie Scissor StarMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).