- 1000m 6 gate madness 27% · 34th of 37 · 11 rounds
- 1800m 4 gate WTA 37% · 32nd of 38 · 12 rounds
- 2000m 1v1 37% · 29th of 37 · 12 rounds
- 2000m 12 gate madness 68% · 6th of 40 · 22 rounds
- 2200m 24 gate madness 72% · 6th of 39 · 13 rounds
- 1000m 24 gate madness 73% · 4th of 37 · 11 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Grungy and Pure | Top 31% top 3 4/22 | Top 30% top 3 6/11 | Top 15% top 3 4/13 | Top 23% won 3/12 | ★Top 11% won 5/12 | Middle won 3/11 | ||||
| Ember Heard | Top 39% | Middle won 6/11 | Middle top 3 6/15 | Top 35% top 3 1/13 | ★Top 40% won 4/12 | ★Top 10% top 3 0/2 | ||||
| Mean Trick | Bottom 34% top 3 6/21 | ★Top 4% won 6/11 | ★Top 10% top 3 9/15 | Bottom 33% top 3 0/13 | Bottom 16% won 0/1 | Middle won 1/12 | ||||
| Expensive Sunlight | Middle won 4/9 | Top 29% top 3 2/11 | ||||||||
| Harmonys Cash | ★Top 8% top 3 10/22 | Top 7% top 3 5/13 | Top 23% won 3/12 | ★Top 14% won 4/11 | ||||||
| Larry Skelly | Top 33% | ★Top 11% won 1/2 | Top 28% top 3 5/11 | |||||||
| Delicate Flyer | Top 11% top 3 8/22 | Top 7% top 3 5/13 | ★Top 19% won 0/11 | |||||||
| Dodgers 2025 WS Champions | Middle top 3 1/10 | Top 12% top 3 4/9 | ||||||||
| Bitter Beer Face | Top 13% top 3 1/11 | |||||||||
| Hell has Frozen Over | Top 28% top 3 7/22 | ★Top 6% top 3 0/13 | ||||||||
| Massive Prize Pool | Top 28% top 3 2/10 | |||||||||
| Absolute Gum | Top 20% | |||||||||
| Grand Theft Victor | Middle top 3 1/11 | Top 30% top 3 2/13 | ||||||||
| Give 'em Hell | Top 39% top 3 2/10 | Top 33% top 3 2/13 | ||||||||
| Stella Artois | Top 18% top 3 4/10 | |||||||||
| Larrys Bullseye | Middle top 3 1/3 | Top 39% top 3 3/11 | ||||||||
| Larrys Boy is a Cat | Middle top 3 1/13 | |||||||||
| Legendary Osprey | Bottom 6% top 3 0/3 | |||||||||
| Rock The Bells | Bottom 15% top 3 2/3 | |||||||||
| DNA Daily Disappointment | Bottom 27% top 3 0/8 | |||||||||
| TMBPOTD | Bottom 18% top 3 0/4 | |||||||||
| Glorius Bastard | Bottom 28% top 3 0/2 | Middle top 3 0/1 | ||||||||
| Larry the Creator | Middle |
Cores in 1800m 6 gate madness
← all cores- Mean Tricktop 3 9 of 15 (avg 50%) · league rank Top 10% (56%)
- Grungy and Puretop 3 6 of 11 (avg 50%) · league rank Top 30% (53%)
- Ember Heardtop 3 6 of 15 (avg 50%) · league rank Middle (51%)
- Rock The Bellstop 3 2 of 3 (avg 50%) · league rank Bottom 15% (45%)
- Massive Prize Pooltop 3 0 of 1 (avg 50%)
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).