- 1800m 24 gate madness 38% · 32nd of 40 · 39 rounds
- 2000m 22 gate WTA 49% · 21st of 40 · 41 rounds
- 2200m 22 gate WTA 46% · 23rd of 38 · 13 rounds
- 1400m 22 gate WTA 81% · 3rd of 39 · 21 rounds
- 2200m 24 gate madness 58% · 12th of 40 · 66 rounds
- 1000m 22 gate WTA 58% · 8th of 40 · 37 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores
Click a heat-map cell to see who ran that segmentBeats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).