Team report · Lower league

Alba Racing

Power 50.4 · #24 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1800m 6 gate madness 28% · 35th of 39 · 20 rounds
  • 1000m 1v1 23% · 34th of 37 · 13 rounds
  • 1600m 4 gate WTA 23% · 35th of 37 · 13 rounds
Winning the most points
  • 2200m 6 gate WTA 70% · 2nd of 38 · 15 rounds
  • 1400m 12 gate madness 69% · 6th of 37 · 13 rounds
  • 2200m 6 gate madness 69% · 6th of 37 · 13 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Alba Racing
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
Screaming Jet
Top 34%
top 3 11/26
★Top 27%
top 3 8/20
Top 39%
top 3 2/15
Bottom 35%
won 3/15
Middle
won 4/15
★Top 32%
won 10/15
Middle
won 4/13
Danger
Top 32%
top 3 3/26
Bottom 24%
top 3 1/2
Top 18%
top 3 3/15
Middle
won 4/15
Bottom 35%
won 1/15
Middle
won 1/13
Morgan le Fay
Bottom 34%
won 11/26
Middle
top 3 0/15
Top 3%
top 3 4/13
Witty Wheeler
Bottom 39%
Bottom 37%
top 3 9/20
Middle
top 3 0/2
Top 31%
top 3 5/13
Cranky
Top 39%
top 3 11/26
Top 37%
top 3 4/15
Bottom 34%
won 4/15
★Top 21%
Middle
Don't Look Back In Anger
Middle
Middle
won 3/13
Middle
Speed Storm
Bottom 17%
top 3 0/13
Bottom 15%
top 3 9/18
Bottom 20%
top 3 0/13
Chumbawamba
Bottom 37%
Bottom 34%
Top 13%
top 3 4/13
Rocket Dash
Middle
Top 7%
top 3 6/13
Astraya
Bottom 5%
Bottom 7%
top 3 0/15
Wrist Rocket
Middle
top 3 2/15
Top 26%
top 3 3/13
Pot Hunter
Middle
top 3 6/26
Top 14%
top 3 6/15
Jumbled Jeans
★Top 14%
top 3 11/26
Top 29%
top 3 0/15
The Shuffler
Bottom 14%
top 3 0/2
Big Blind Bluff
Top 36%
top 3 2/15
Dandy Blossom in my pants
Bottom 13%
Bottom 39%
top 3 2/13
Rosie Cheeks
Top 33%
top 3 4/13
★Top 5%
top 3 1/15
Scarlett O'Hara
Bottom 35%
top 3 1/13
Hellfire Hannah
Bottom 28%
Thnks fr th Mmrs
★Top 3%

Cores in 1600m 24 gate madness

← all cores
Alba Racing

No races in this segment.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%38%
22200m 6 gate WTA100%70%
31000m 1v1100%23%
42200m 6 gate madness100%69%
52000m 12 gate madness100%58%
61800m 24 gate madness100%54%
71600m 4 gate WTA100%23%
81200m 6 gate WTA100%62%
91600m 1v1100%42%
101000m 6 gate madness100%54%
111400m 12 gate madness100%69%
121000m 24 gate madness100%62%
131200m 4 gate WTA100%62%
142000m 6 gate WTA100%54%
151600m 1v1100%42%
161800m 6 gate madness100%28%
172000m 12 gate madness100%58%
182200m 24 gate madness99%33%
191800m 4 gate WTA99%38%
201800m 6 gate WTA98%62%
212000m 1v196%62%
221600m 6 gate madness91%64%
231000m 12 gate madness82%40%
241200m 24 gate madness77%56%
251400m 4 gate WTA68%38%
261600m 6 gate WTA58%86%
271400m 1v149%40%
281800m 6 gate madness38%28%
291800m 12 gate madness30%60%
302200m 24 gate madness19%33%
311800m 4 gate WTA11%38%
322200m 6 gate WTA11%70%
332000m 1v17%62%
341800m 6 gate madness7%28%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).