Compare with
Losing the most points
- 2000m 6 gate WTA 0% · 25th of 26 · 6 rounds
- 2200m 24 gate madness 18% · 23rd of 26 · 10 rounds
- 1000m 1v1 33% · 20th of 26 · 7 rounds
Winning the most points
- 2000m 12 gate madness 67% · 4th of 29 · 12 rounds
- 1200m 6 gate WTA 83% · 3rd of 26 · 6 rounds
- 1600m 1v1 58% · 11th of 29 · 12 rounds
Maps, best to worst
Strongest cores
- Rocket Dash1.9× avg · 57 races
- Morgan le Fay1.6× avg · 72 races
- The Shuffler1.4× avg · 31 races
Cores that need work
- Astraya0.0× avg · 32 races
- Lightning Crashes0.0× avg · 15 races
- Big Blind Bluff0.3× avg · 24 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).