Team report · all teams

Alba Racing

Power 53.7 · #16 of 33 on Glory · Power Rankings
Compare with
Losing the most points
  • 1400m 24 gate WTA 13% · 31st of 32 · 8 rounds
  • 1800m 4 gate WTA 37% · 29th of 32 · 16 rounds
  • 2200m 16 gate WTA 38% · 22nd of 32 · 16 rounds
Winning the most points
  • 2000m 6 gate WTA 67% · 4th of 32 · 24 rounds
  • 1600m 24 gate WTA 62% · 5th of 32 · 29 rounds
  • 1000m 16 gate WTA 86% · 3rd of 32 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Alba Racing
Core1600m24 gate WTAavg 4.2% · 3.5/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.3/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m4 gate WTAavg 25% · 1.8/map1400m6 gate WTAavg 17% · 1.7/map1400m4 gate WTAavg 25% · 1.4/map
Witty Wheeler
4.8%
won 3/29
15%
15%
25%
6.8%
won 4/16
4.8%
won 0/16
26%
21%
18%
won 1/16
27%
won 2/13
Screaming Jet
2.3%
won 0/29
18%
won 6/24
13%
26%
3.5%
5.3%
won 2/16
25%
won 1/16
27%
won 6/16
12%
20%
Wrist Rocket
4.7%
won 2/29
14%
19%
27%
7.2%
won 1/16
4.9%
won 0/16
24%
21%
18%
won 2/16
27%
won 4/13
Rocket Dash
★6.8%
won 4/29
★20%
★21%
won 2/16
28%
won 7/16
8.5%
won 3/16
4.5%
23%
19%
20%
29%
Dandy Blossom in my pants
2.3%
won 1/29
9.0%
14%
won 1/11
25%
4.9%
won 0/16
3.3%
won 0/16
20%
16%
15%
24%
Morgan le Fay
6.2%
won 1/29
13%
19%
25%
★10%
won 1/8
5.3%
won 1/16
25%
22%
★22%
won 3/16
★30%
Don't Look Back In Anger
4.0%
won 1/29
14%
19%
won 4/19
27%
6.3%
won 0/16
4.8%
22%
21%
17%
25%
Chumbawamba
4.2%
won 0/29
—
19%
26%
won 1/16
7.9%
won 0/16
4.2%
19%
20%
20%
28%
Big Blind Bluff
5.3%
won 1/29
—
19%
won 3/11
★30%
8.7%
won 0/16
6.2%
25%
25%
20%
28%
Cranky
2.6%
won 0/8
17%
won 6/24
12%
18%
4.5%
won 0/8
5.7%
won 0/16
★29%
won 5/16
26%
14%
23%
Danger
2.6%
19%
won 4/24
—
16%
—
★7.7%
won 3/16
24%
★28%
won 2/16
—
—
Speed Storm
3.1%
won 1/29
12%
16%
22%
4.6%
3.5%
21%
17%
14%
22%
Astraya
2.2%
won 1/19
9.7%
14%
23%
3.6%
3.2%
won 0/10
19%
16%
13%
22%
The Shuffler
4.8%
won 1/21
—
19%
26%
4.8%
3.3%
—
16%
14%
22%
Lightning Crashes
4.0%
won 1/10
8.9%
17%
24%
3.8%
3.8%
won 0/6
20%
19%
13%
21%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Witty Wheeler1410.9× avg
Screaming Jet1341.0× avg
Wrist Rocket1310.8× avg
Rocket Dash1212.0× avg
Dandy Blossom in my pants1160.3× avg
Morgan le Fay1101.4× avg
Don't Look Back In Anger1081.1× avg
Chumbawamba970.3× avg
Big Blind Bluff921.7× avg
Cranky911.1× avg
Danger731.0× avg
Speed Storm680.6× avg
Astraya560.4× avg
The Shuffler470.5× avg
Lightning Crashes301.4× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%50%
21200m 6 gate WTA100%51%
31400m 16 gate WTA100%56%
41600m 24 gate WTA100%62%
51800m 4 gate WTA100%37%
62000m 6 gate WTA100%67%
72200m 16 gate WTA100%38%
81200m 24 gate WTA100%75%
92200m 4 gate WTA100%50%
102000m 6 gate WTA100%67%
112200m 16 gate WTA100%38%
121600m 24 gate WTA100%62%
131400m 4 gate WTA100%42%
141400m 6 gate WTA100%35%
151000m 16 gate WTA100%86%
161400m 24 gate WTA100%13%
171000m 4 gate WTA99%50%
181200m 6 gate WTA99%51%
191400m 16 gate WTA99%56%
201600m 24 gate WTA99%62%
211800m 4 gate WTA98%37%
222000m 6 gate WTA98%67%
231600m 16 gate WTA91%50%
241800m 24 gate WTA82%38%
252200m 4 gate WTA76%50%
261400m 6 gate WTA68%35%
271800m 16 gate WTA60%29%
281600m 24 gate WTA48%62%
291400m 4 gate WTA41%42%
301200m 6 gate WTA30%51%
311000m 16 gate WTA13%86%
322200m 24 gate WTA13%50%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).