Compare with
Losing the most points
- 2200m 24 gate madness 44% ยท 29th of 40 ยท 40 rounds
- 1000m 24 gate madness 29% ยท 34th of 40 ยท 17 rounds
- 2200m 16 gate WTA 32% ยท 32nd of 39 ยท 28 rounds
Winning the most points
- 1000m 1v1 67% ยท 3rd of 40 ยท 67 rounds
- 1800m 4 gate WTA 71% ยท 2nd of 40 ยท 39 rounds
- 1600m 24 gate WTA 68% ยท 4th of 40 ยท 45 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1200m 22 gate WTA
โ all cores๐Elkins Racing๐
- Juicy Swagbeats 60% ยท 6 races ยท 0 won ยท 1 top 3
- Babs Kramerbeats 61% ยท 4 races ยท 0 won ยท 0 top 3
- Alchemybeats 57% ยท 10 races ยท 1 won ยท 3 top 3
- Thunderbolt's Spiritbeats 60% ยท 4 races ยท 1 won ยท 1 top 3
- Be Goodbeats 56% ยท 6 races ยท 0 won ยท 1 top 3
- Walter Whitebeats 54% ยท 6 races ยท 1 won ยท 2 top 3
- Steel Stormbeats 52% ยท 6 races ยท 0 won ยท 1 top 3
- Maureen Ponderosabeats 51% ยท 4 races ยท 1 won ยท 1 top 3
- Save the Clock Towerbeats 45% ยท 6 races ยท 0 won ยท 1 top 3
- The Golden Manbeats 45% ยท 10 races ยท 0 won ยท 2 top 3
- Golden Thunderboltbeats 43% ยท 4 races ยท 0 won ยท 1 top 3
- Overland Thunderboltbeats 42% ยท 4 races ยท 0 won ยท 0 top 3
- Memorable and Uniquebeats 39% ยท 10 races ยท 1 won ยท 1 top 3
- Perseus Spiritbeats 37% ยท 6 races ยท 0 won ยท 1 top 3
- Rare Externalbeats 37% ยท 6 races ยท 0 won ยท 0 top 3
- Marty McFlybeats 38% ยท 10 races ยท 0 won ยท 1 top 3
- April Ludgatebeats 33% ยท 4 races ยท 0 won ยท 0 top 3
- Pre Approvedbeats 32% ยท 4 races ยท 0 won ยท 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).