Team report ยท all teams ยท alpha

๐ŸElkins Racing๐Ÿ

Power 54.0 ยท #16 of 34 ยท Power Rankings
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Rounds won by segment

Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red below
Race โ†“ ยท distance โ†’1000m1200m1400m1600m1800m2000m2200m
1v1
56%
35r ยท 9th ยท 1.1/map
100%
2r ยท 0.0/map
36%
23r ยท 30th ยท 0.7/map
50%
10r ยท 13th ยท 0.4/map
44%
20r ยท 22nd ยท 0.6/map
40%
6r ยท 18th ยท 0.2/map
58%
25r ยท 10th ยท 0.7/map
6 gate madness
58%
24r ยท 7th ยท 0.8/map
49%
27r ยท 15th ยท 0.8/map
0%
1r ยท 0.0/map
50%
22r ยท 16th ยท 0.7/map
38%
7r ยท 18th ยท 0.3/map
60%
21r ยท 10th ยท 0.6/map
48%
21r ยท 19th ยท 0.7/map
12 gate madness
100%
5r ยท 1st ยท 0.2/map
60%
5r ยท 10th ยท 0.2/map
100%
1r ยท 0.1/map
60%
10r ยท 9th ยท 0.4/map
24 gate madness
60%
5r ยท 10th ยท 0.5/map
34%
4r ยท 24th ยท 0.4/map
โ€”โ€”
40%
5r ยท 22nd ยท 1.1/map
19%
6r ยท 30th ยท 1.6/map
4 gate WTA
50%
12r ยท 16th ยท 0.6/map
60%
5r ยท 9th ยท 0.2/map
52%
12r ยท 16th ยท 0.5/map
80%
5r ยท 2nd ยท 0.2/map
65%
18r ยท 4th ยท 0.8/map
40%
5r ยท 16th ยท 0.2/map
50%
10r ยท 17th ยท 0.5/map
6 gate WTA
52%
20r ยท 19th ยท 0.9/map
74%
10r ยท 3rd ยท 0.5/map
67%
3r ยท 5th ยท 0.1/map
20%
5r ยท 23rd ยท 0.2/map
48%
23r ยท 17th ยท 1.1/map
39%
6r ยท 17th ยท 0.2/map
12 gate WTA
63%
8r ยท 12th ยท 0.2/map
63%
8r ยท 11th ยท 0.2/map
16 gate WTA
34%
8r ยท 22nd ยท 0.3/map
58%
12r ยท 12th ยท 0.6/map
20%
5r ยท 30th ยท 0.2/map
67%
3r ยท 6th ยท 0.1/map
42%
12r ยท 17th ยท 0.6/map
22 gate WTAโ€”โ€”โ€”โ€”โ€”โ€”โ€”
24 gate WTA
67%
6r ยท 7th ยท 0.3/map
50%
6r ยท 17th ยท 0.3/map
64%
21r ยท 3rd ยท 1.0/map
40%
5r ยท 18th ยท 0.2/map
50%
2r ยท 0.0/map

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ€œ/mapโ€ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 24 gate madness

โœ• close
๐ŸElkins Racing๐Ÿ
  • Perseus Spirittop 3 1 of 5 (avg 13%) ยท league rank Top 4% (17%)
  • Golden Thunderbolttop 3 0 of 5 (avg 13%) ยท league rank Top 5% (17%)
  • Marty McFlytop 3 2 of 5 (avg 13%) ยท league rank Top 8% (16%)
  • The Golden Mantop 3 2 of 5 (avg 13%) ยท league rank Top 22% (14%)
  • April Ludgatetop 3 0 of 5 (avg 13%) ยท league rank Top 23% (14%)
  • Alchemytop 3 0 of 5 (avg 13%) ยท league rank Top 32% (13%)
  • Memorable and Uniquetop 3 2 of 5 (avg 13%) ยท league rank Top 34% (13%)
  • Maureen Ponderosatop 3 1 of 5 (avg 13%) ยท league rank Top 35% (13%)
  • New Slangtop 3 0 of 5 (avg 13%) ยท league rank Bottom 38% (9.8%)
  • Pre Approvedtop 3 0 of 5 (avg 13%) ยท league rank Bottom 27% (8.5%)
  • Babs Kramertop 3 1 of 5 (avg 13%) ยท league rank Bottom 19% (7.8%)
  • Clara Claytontop 3 0 of 5 (avg 13%) ยท league rank Bottom 17% (7.5%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).