Rounds won by segment
Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ/mapโ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
โ close- Perseus Spirittop 3 1 of 5 (avg 13%) ยท league rank Top 4% (17%)
- Golden Thunderbolttop 3 0 of 5 (avg 13%) ยท league rank Top 5% (17%)
- Marty McFlytop 3 2 of 5 (avg 13%) ยท league rank Top 8% (16%)
- The Golden Mantop 3 2 of 5 (avg 13%) ยท league rank Top 22% (14%)
- April Ludgatetop 3 0 of 5 (avg 13%) ยท league rank Top 23% (14%)
- Alchemytop 3 0 of 5 (avg 13%) ยท league rank Top 32% (13%)
- Memorable and Uniquetop 3 2 of 5 (avg 13%) ยท league rank Top 34% (13%)
- Maureen Ponderosatop 3 1 of 5 (avg 13%) ยท league rank Top 35% (13%)
- New Slangtop 3 0 of 5 (avg 13%) ยท league rank Bottom 38% (9.8%)
- Pre Approvedtop 3 0 of 5 (avg 13%) ยท league rank Bottom 27% (8.5%)
- Babs Kramertop 3 1 of 5 (avg 13%) ยท league rank Bottom 19% (7.8%)
- Clara Claytontop 3 0 of 5 (avg 13%) ยท league rank Bottom 17% (7.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ30).