๐Elkins Racing๐
- 2200m 24 gate madness 20% ยท 11th of 12 ยท 10 rounds
- 1200m 22 gate WTA 67% ยท 4th of 12 ยท 6 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 100% 2r ยท 1.0/map | 50% 2r ยท 0.7/map | 75% 4r ยท 3rd ยท 2.0/map | โ | 50% 4r ยท 6th ยท 2.9/map | 20% 10r ยท 11th ยท 5.0/map | |
| 22 gate WTA | 100% 4r ยท 1st ยท 2.8/map | 67% 6r ยท 4th ยท 2.0/map | 50% 2r ยท 1.5/map | 50% 6r ยท 8th ยท 2.0/map | 50% 2r ยท 0.0/map | 25% 4r ยท 10th ยท 3.0/map | 50% 2r ยท 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Roster fit ยท Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (โ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% ยท 5.0/map | 2000m22 gate WTAavg 4.5% ยท 3.0/map | 1800m24 gate madnessavg 13% ยท 2.9/map | 1000m22 gate WTAavg 4.5% ยท 2.8/map | 1600m22 gate WTAavg 4.5% ยท 2.0/map | 1400m24 gate madnessavg 13% ยท 2.0/map | 1200m22 gate WTAavg 4.5% ยท 2.0/map | 1400m22 gate WTAavg 4.5% ยท 1.5/map | 1000m24 gate madnessavg 13% ยท 1.0/map | 2200m22 gate WTAavg 4.5% ยท 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Archer's Riddle | Top 29% top 3 1/10 | โ
Top 19% won 0/4 | Middle top 3 0/4 | Top 16% won 0/4 | Top 36% won 0/6 | Top 23% top 3 3/4 | Top 13% won 0/6 | Top 13% top 3 1/2 | ||
| Save the Clock Tower | Top 22% top 3 2/10 | Top 26% won 0/4 | โ
Top 9% top 3 2/4 | Middle | Top 4% won 0/6 | Top 17% top 3 0/4 | Top 23% won 0/6 | Top 17% won 0/2 | Top 36% | โ
Top 24% won 0/2 |
| Can I Get a 14? | Top 39% top 3 1/10 | Bottom 21% won 0/4 | Top 1% won 1/4 | Top 39% won 0/6 | Middle top 3 0/4 | Top 30% won 1/6 | Top 1% | |||
| Jenny Was a Friend of Mine | โ
Top 16% top 3 1/10 | Middle won 0/4 | Top 23% top 3 1/4 | โ
Top 1% won 0/6 | Top 18% top 3 0/4 | |||||
| Water Tower | Bottom 27% top 3 0/10 | Middle won 0/4 | Middle top 3 1/4 | Bottom 37% won 0/6 | Middle top 3 1/4 | |||||
| Be Good | Top 22% top 3 1/10 | Top 32% won 0/4 | Top 34% top 3 1/4 | Bottom 26% | Bottom 33% won 0/6 | Bottom 33% | Middle | Bottom 27% | Bottom 31% | Top 32% won 0/2 |
| Rare External | Middle top 3 0/10 | Top 38% won 0/4 | Top 40% top 3 0/4 | Top 28% | Top 13% won 0/6 | Top 12% | Middle | Top 17% | Top 25% | Middle won 0/2 |
| Open Your Eyes | Bottom 13% top 3 0/10 | Top 19% | Middle won 1/4 | Bottom 17% won 0/6 | Bottom 27% won 0/6 | Middle top 3 0/2 | ||||
| The Golden Man | Top 37% | Middle | Top 21% won 0/4 | Middle won 1/6 | Top 23% top 3 0/4 | Top 27% won 1/6 | Top 19% won 0/2 | Top 23% top 3 0/2 | ||
| Going for 2 | Top 36% top 3 1/10 | Top 20% won 0/4 | Top 29% top 3 0/4 | |||||||
| Jasper's Money | Bottom 35% top 3 1/10 | Bottom 23% won 0/4 | Bottom 6% top 3 0/4 | Bottom 22% won 0/2 | ||||||
| Rare Larry | Middle top 3 2/10 | Middle won 0/4 | Middle top 3 1/4 | Top 30% | Middle won 0/2 | |||||
| Archer's Iridium | Middle top 3 1/10 | Middle won 1/4 | Middle top 3 0/4 | |||||||
| Perseus Spirit | Bottom 28% | Top 29% | Bottom 29% | Top 6% won 0/4 | Middle | Bottom 37% top 3 0/4 | Middle won 0/6 | Bottom 36% won 0/2 | Top 4% top 3 0/2 | |
| Memorable and Unique | Bottom 38% | Bottom 36% | Bottom 39% top 3 0/4 | Top 33% | Top 29% won 0/6 | Top 21% top 3 0/4 | Top 27% | Top 20% won 0/2 | Top 34% top 3 2/2 | Middle won 0/2 |
| Arc Raider | Middle | Top 35% | Top 5% won 0/4 | Top 40% | Top 8% top 3 1/4 | Top 8% won 0/6 | โ
Top 5% won 0/2 | Top 6% top 3 0/2 | Middle | |
| Golden Thunderbolt | Top 7% won 0/4 | Top 18% | Bottom 40% top 3 1/4 | Top 18% won 0/6 | Bottom 37% won 0/2 | Top 6% top 3 0/2 | ||||
| Cyber Titan | Middle top 3 0/4 | Top 18% won 2/6 | โ
Top 4% top 3 1/4 | |||||||
| Juicy Swag | Top 24% won 0/4 | Top 29% | Top 8% won 1/6 | Top 26% won 0/2 | Top 18% top 3 0/2 | |||||
| Juicy Lady | Middle won 0/4 | โ
Top 1% won 1/6 | Middle top 3 0/2 | |||||||
| Swarley | Middle won 0/4 | Top 10% won 0/6 | ||||||||
| New Slang | Bottom 29% | Bottom 26% top 3 1/4 | Bottom 38% top 3 0/2 | |||||||
| Quick Swag | โ
Top 1% won 2/4 | โ
Top 1% top 3 0/2 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round โ wins the race (1v1, WTA) or finishes top 3 (madness) โ against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โbeat most of the fieldโ can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).